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Academy Glintstone Key
The lake-island key lets you pass Raya Lucaria's blue seals and remains with you after use. It is not consumed like a Stonesword Key.
Reference values
- Type
- Key
About this item
The lake-island key lets you pass Raya Lucaria's blue seals and remains with you after use. It is not consumed like a Stonesword Key.
The academy contains a second, unused key on a chandelier above Church of the Cuckoo. That spare is for Thops; he will not take the access key you need for yourself.
Smarag does not need to be defeated for the first key. The spare route requires Red Wolf of Radagon to reach the courtyard roofs, but does not require defeating Rennala.
Technical details
- facts:
- Entry 1:
- group: Item Type
- label:
- value: Key
- Entry 2:
- group: Effect
- label:
- value: Key to open the academy's two sealed gates
- Entry 1:
In-game description
Key to the seals binding both gates to the Academy of Raya Lucaria.
Activates warp magic bound within the seals.
This glintstone key is still brand new, unused by anyone.
Where to find
Corpse behind Glintstone Dragon Smarag
Liurnia of the Lakes
Starting Site of Grace: Temple Quarter
- At lake level in western Liurnia, find Temple Quarter, the flooded ruins southwest of Raya Lucaria. Activate its grace, then ride north toward the small rocky island.
- Glintstone Dragon Smarag rests against the rocks there. Circle toward the rear of the dragon and loot the sorcerer's corpse for Academy Glintstone Key.
- You can collect it without defeating Smarag. If the dragon wakes, leave the island once the pickup is in your inventory instead of staying to fight for an item you already have.
- Return to South Raya Lucaria Gate and examine the blue seal while carrying the key. The seal moves you to Main Academy Gate; it is not a normal door opened by a Stonesword Key.
Chandelier in the Church of the Cuckoo
Raya Lucaria Academy
Starting Site of Grace: Debate Parlor
- First use the lake-island key to enter Raya Lucaria. From Main Academy Gate, take the nearby lift, climb the entrance stairs past the sorcerers and enter Church of the Cuckoo. Activate the grace through its side doorway.
- Continue through the graveyard, cross the narrow bridge and follow the rising path on the far side. Watch for enemies that grab and drain FP.
- At the far end, pass through the building and ride an ascending platform on the large waterwheel. Step off at the top and enter the building on the left for Schoolhouse Classroom grace.
- Follow the indoor corridor through the scholar rooms, past the large Living Jar and up the stairs to Red Wolf of Radagon. Defeat it and activate Debate Parlor grace.
- Leave Debate Parlor into the courtyard. Turn left, climb the rubble and stairs, then jump the left railing onto the next staircase. Go up those steps and jump the next left railing to the roofs.
- Follow the roof south past the Marionettes and climb the ladder on the building to the right. At the top, cross the elevated path carefully while dealing with the sorcerer and flying enemies.
- Go around the right side of the building at the far end and drop to the roof behind it. Descend the roofs to the north, then turn west toward the round Church of the Cuckoo roof.
- Use the narrow roof and ledge below the Marionette to reach the church roof. Circle to the open window and enter onto the wooden rafters. Do not drop straight to the ground floor.
- Line up the chandelier with the glowing corpse below and drop onto it from the beam. Loot the spare Academy Glintstone Key. The other roof items and the boss beyond the courtyard are not required for this pickup.
- Return to Church of Irith southwest of Lake-Facing Cliffs. Give the spare key to Thops if you want to continue his quest, and finish his dialogue to receive Erudition.
Notes
- The lake-island key lets you pass Raya Lucaria's blue seals and remains with you after use. It is not consumed like a Stonesword Key.
- The academy contains a second, unused key on a chandelier above Church of the Cuckoo. That spare is for Thops; he will not take the access key you need for yourself.
- Smarag does not need to be defeated for the first key. The spare route requires Red Wolf of Radagon to reach the courtyard roofs, but does not require defeating Rennala.
- Giving the spare to Thops grants the Erudition gesture and lets him return to the academy. Buy anything you want from his church shop before sending him away, or recover his unbought stock through his bearing afterward.
- After the handover and a reload, find Thops's body just outside Schoolhouse Classroom, around the wall on the right. His corpse holds Academy Glintstone Staff, Thops's Bell Bearing and the Thops's Barrier sorcery.
- The Thops's Barrier Ash of War is a separate reward from the scarab that appears back at Church of Irith. Do not confuse that skill with the sorcery on his corpse.
- Meeting Place Map is only a clue to the first key. It is not required to collect either key and cannot open the academy seal on its own.
