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ASHENBORNEELDEN RING REFERENCE

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Game data · App / Regulation 1.17

World · Boss

Bell Bearing Hunter (Isolated Merchant’s Shack)

A Bell Bearing Hunter replaces the usual peaceful occupant at this location during the night. Its bell bearing adds stock to the Twin Maiden Husks’ shop.

Location and access

Isolated Merchant’s Shack

Bell Bearing Hunter (Isolated Merchant’s Shack)

Bell Bearing Hunter at Isolated Merchant's Shack

Starting Site of Grace: Isolated Merchant's Shack

Before you go

  • Visit the Dragonbarrow shack at night.
  1. Reach the Isolated Merchant's Shack in northwestern Dragonbarrow and activate the grace beside it.
  2. Speak to the merchant, then rest until night. Rest once more or reload the area until the merchant disappears.
  3. Approach the shack to trigger the Bell Bearing Hunter and defeat him for the bearing. Be prepared for a much harder fight than the Stormhill hunter.

HP and damage negation

Values below are for solo play on the first playthrough. HP is maximum health. Temporary protection and other state changes are explained in the notes.

Bell Bearing Hunter (Isolated Merchant’s Shack)

Solo, first playthrough

HP
10,619
Damage typeDamage negation
Standard35%
Strike35%
Slash35%
Pierce10%
Magic40%
Fire40%
Lightning20%
Holy40%

Notes

  • This hunter gives Gravity Stone Peddler’s Bell Bearing, unlocking Gravity Stone Fans and Gravity Stone Chunks at the Twin Maiden Husks.
  • This is the Isolated Merchant in Dragonbarrow, not the merchant with the same title in the Weeping Peninsula.
  • Do not judge the encounter by the early Stormhill version. Prepare your equipment and healing before waiting until night here.
  • The local merchant disappears during the night encounter and returns afterward. You do not need to kill the merchant to obtain this hunter’s bell bearing.
  • If the hunter does not appear immediately, speak to the merchant during an ordinary visit, pass time until night, then rest again or reload the area before approaching.
  • His red sword can leave his hand and sweep a wide area at a distance. A retreat that looks safely beyond ordinary sword reach can still be inside the next attack.
  • Close range makes the ordinary swings easier to follow, but watch the shield slam. If the shield glows red, wait for the follow-up burst before moving back in.
  • The grab has a delayed wind-up. Watch for the hand actually reaching toward you instead of dodging as soon as the red glow begins.
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