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ASHENBORNEELDEN RING REFERENCE

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Game data · App / Regulation 1.17

World · Boss

Divine Beast Dancing Lion (Belurat)

The Lion at Belurat’s upper stage combines twisting body attacks with changing elemental storms.

Location and access

Belurat Theatre of the Divine Beast

Divine Beast Dancing Lion (Belurat)

Divine Beast Dancing Lion

Starting Site of Grace: Stagefront

Before you go

  • Enter the Realm of Shadow.
  1. To enter the Realm of Shadow, defeat Starscourge Radahn and Mohg, Lord of Blood, then touch the withered arm in Mohg's arena at Mohgwyn Palace.
  2. From Three-Path Cross, follow the western route through the rocky passage to Main Gate Cross outside Belurat.
  3. Climb the entrance stairs and open the large doors. Pass the giant scorpions and the room of smaller scorpions, then continue upstairs to Belurat, Tower Settlement grace.
  4. The large doors ahead are shut. Take the path right into the small square with the waterfall, then turn left toward the elevated bridge where shadow casters fire down at you.
  5. Pass beneath the elevated bridge and enter the open doorway on the left. Clear the shadow enemies and climb the building's stairs to Small Private Altar grace.
  6. Leave through the northern doorway and climb the stairs on the right. The Horned Warrior with two curved swords patrols just above the grace.
  7. Past the patrolling Horned Warrior, take the narrow alley on the right to get around the broken bridge. Watch the corners for shadow enemies and continue toward the shallow channel at the top of the waterfall.
  8. Enter the room beside the channel and climb its ladder. The corpse at the top holds Storeroom Key. For the boss, leave through the upper doorway and take the stairs on the right.
  9. At the next fork, the left route leads toward the scorpion room and the shortcut lift. For Stagefront, take the right-hand route across the rooftops with Gravebirds. Clear the birds and the caster near the far end before crossing.
  10. Return to the street and cross the covered bridge. A pot-carrying shadow runs here, and a Horned Warrior waits beyond it. Keep the fight away from the narrow bridge if you need room.
  11. Continue to the courtyard with the large tree and praying shadows. Cross to the large doorway and enter the upper level of the scorpion hall.
  12. Climb the spiral staircase, watching for the Curseblade's spinning attacks. Continue up the final stairs and activate Stagefront grace before opening the boss doors.
  13. Defeat Divine Beast Dancing Lion. Activate Theatre of the Divine Beast grace and collect the large Divine Beast Head from the arena floor before leaving. The remembrance is a separate direct boss reward.

HP and damage negation

Values below are for solo play on the first playthrough. HP is maximum health. Temporary protection and other state changes are explained in the notes.

Divine Beast Dancing Lion (Belurat)

Solo, first playthrough

HP is still being verified for this phase or encounter.

Damage typeDamage negation
Standard30%
Strike30%
Slash20%
Pierce0%
Magic40%
Fire0%
Lightning40%
Holy40%

Notes

  • Victory awards Remembrance of the Dancing Lion. Enia exchanges it for Enraged Divine Beast or the Divine Beast Frost Stomp Ash of War.
  • Collect Divine Beast Head separately from the arena floor before leaving.
  • The creature’s long turning body can hit more than the space directly in front of the head. Keep room when dodging around its side.
  • Watch the current storm effect. Lightning marks, frost-covered ground and wind attacks require different spacing.
  • During lightning pressure, avoid settling into an attack where another strike is forming under your feet.
  • The raised head and mouth can signal a grab. Do not rely on guarding every close approach.
  • Redmane Freyja’s gold summon sign is available for this encounter. Her help is optional.
  • The route beyond remains blocked until the later sealing-tree progression. Winning this fight does not immediately open the final tower.
  • The second Lion in Rauh is a separate encounter with Death Blight and a different spell reward.
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