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Drawing-Room Key
Opens most locked rooms along Tanith's side corridor, including the drawing room containing the main contracts and Recusant Finger.
Reference values
- Type
- Key
About this item
Opens most locked rooms along Tanith's side corridor, including the drawing room containing the main contracts and Recusant Finger.
The first room on the right contains the hidden wall route into the volcanic dungeon. The key opens its room door; it does not remove the illusory wall for you.
Joining gives the key before any assassination is completed and does not force a particular ending. You can explore the rooms without immediately carrying out a hunt.
Technical details
- facts:
- Entry 1:
- group: Item Type
- label:
- value: Key
- Entry 2:
- group: Effect
- label:
- value: Key to the Volcano Manor drawing room
- Entry 1:
In-game description
Key to Volcano Manor's drawing room.
The door can be found in the westward corridor, upon the left hand side.
Where to find
Tanith in Volcano Manor
Mt. Gelmir
Starting Site of Grace: Volcano Manor
- At Volcano Manor in Mt. Gelmir, activate the grace in the entrance hall and speak to Tanith beside her armored knight.
- Agree to join Volcano Manor and finish her dialogue to receive Drawing-Room Key. You do not need to complete a contract first.
- Follow the corridor beside Tanith and unlock the drawing room on the left for the letters and Recusant Finger. The first room on the right has an illusory wall behind its corpse, leading toward Prison Town Church.
Tanith's chair after Rykard
Mt. Gelmir
Starting Site of Grace: Volcano Manor
Before you go
- Defeat Rykard if the key was skipped.
- If you reached and defeated Rykard without joining Tanith first, return to the main Volcano Manor hall. Check Tanith's chair for Drawing-Room Key, then use it on the hallway doors.
- This fallback opens the rooms but does not restart the unfinished Manor quest progression.
Notes
- Opens most locked rooms along Tanith's side corridor, including the drawing room containing the main contracts and Recusant Finger.
- The first room on the right contains the hidden wall route into the volcanic dungeon. The key opens its room door; it does not remove the illusory wall for you.
- Joining gives the key before any assassination is completed and does not force a particular ending. You can explore the rooms without immediately carrying out a hunt.
- It does not open every door in the prison town. Shortcuts still need to be opened from the correct side, and imp seals use Stonesword Keys.
- Bernahl moves from Warmaster's Shack to Volcano Manor as this part of the quest advances. If Rykard was defeated before joining, the key has a fallback pickup on Tanith's chair, but the earlier quest opportunities do not all return.
