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ASHENBORNEELDEN RING REFERENCE

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Game data · App / Regulation 1.17

World · Quest

Iron Fist Alexander

Alexander is a travelling warrior jar who joins the Radahn Festival and eventually asks for a duel in Crumbling Farum Azula. Keeping him alive gives a stronger skill talisman than killing him early.

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Locations and access

Cliff near Saintsbridge

Limgrave · First rescue

Starting Site of Grace: Saintsbridge

  1. Climb onto the hillside west of Saintsbridge and listen for someone calling. Find the large jar stuck in the ground, speak to him and strike his back to free him.

Lava lake south of Fort Laiedd

Mt. Gelmir · Lava training

Starting Site of Grace: Seethewater Terminus

  1. From Erdtree-Gazing Hill on Altus Plateau, ride north through Wyndham Ruins and enter the valley beside Mt. Gelmir at Seethewater River. Follow the valley north, then around the mountain toward Seethewater Terminus.
  2. From Seethewater Terminus, ride west toward Fort Laiedd, then turn south around the outside of the fort. Continue southwest until you reach the lava lake with a Magma Wyrm.
  3. Make the lake safe enough to approach the rock island near Alexander. Ride across the shallow lava on Torrent, get onto the rock and dismount so you can speak without standing in the lava.
  4. Finish Alexander's dialogue at the lava lake and keep him alive. The early meetings in Limgrave, Gael Tunnel and the hole above Jarburg are optional; summoning him for Radahn or Fire Giant is also optional.

Floating ruins beyond Dragon Temple Lift

Crumbling Farum Azula · Final duel

Starting Site of Grace: Dragon Temple Lift

  1. Progress through the Fire Giant and reach Crumbling Farum Azula. Defeat the Godskin Duo and continue beyond Dragon Temple Altar to the stairs leading to the imp-sealed lift. Bring two Stonesword Keys to open it.
  2. Ride up and activate Dragon Temple Lift. Leave the lift building, go left across the fountain plaza and climb its stairs. Turn right at the top toward the broken stone structures.
  3. Climb onto the fallen ruins that form a crossing to the next rocky ledge. Continue across the ruined bridge pieces to the broad floating platform where Alexander waits.

Quest steps

Quest steps can include different outcomes. Read the branch, conditions and cutoffs before making a choice.

  1. Optional early meetings

    Branch: Main quest

    Free him in Limgrave and meet him at the rear entrance of Gael Tunnel. These meetings add dialogue but are not required for his final reward.

  2. The festival

    Branch: Main quest

    Meet Alexander at Redmane Castle and defeat Starscourge Radahn. Speak to him on the Wailing Dunes battlefield afterward until his dialogue repeats. Summoning him for the fight is optional.

  3. Optional second rescue

    Branch: Main quest

    If he is stuck above Jarburg in eastern Liurnia, cover him with an Oil Pot before striking his back. Finish the conversation after freeing him. This rescue can be skipped.

  4. Lava training

    Branch: Main quest

    Find him in the lava lake south of Fort Laiedd and speak from the nearby rock. Finish his dialogue to receive Jar and advance him.

  5. Optional Fire Giant assistance

    Branch: Main quest

    After the lava meeting, his gold sign can appear inside Fire Giant’s arena. You do not have to summon him to reach his ending.

  6. His final challenge

    Branch: Main quest

    Reach his floating platform in Farum Azula through the Dragon Temple Lift route. Agree to duel, defeat him and finish his final conversation.

Rewards and conditions

Reward or serviceConditionDetails
Triumphant Delight and Exalted FleshFree him at the first Limgrave meeting.The early rescue is optional for his later duel.
JarSpeak to him at the Mt. Gelmir lava lake.This headpiece is a friendship gift rather than a boss drop.
Shard of Alexander and Alexander’s InnardsWin the Farum Azula duel and finish talking.The innards can be given to Jar-Bairn in Jarburg.
Warrior Jar ShardKill Alexander before his final duel.This weaker alternative forfeits Shard of Alexander and the innards during that journey.

Notes

  • The two skill talismans are alternative rewards in one normal quest route. Do not kill him early if you want the stronger final version.
  • His optional Liurnia rescue needs an Oil Pot, not an ordinary Fire Pot.
  • The lava can hurt you during conversation. Stand on solid rock before talking.
  • The imp-sealed lift on the final route needs two Stonesword Keys.
  • Failure in the final duel can be retried. You do not need to win on the first attempt.
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