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Game data · App / Regulation 1.17
World · Boss
Magma Wyrm (Gael Tunnel)
The confined mine chamber makes this sword-wielding wyrm’s magma trails especially difficult to avoid.
Location and access
Gael Tunnel
Magma Wyrm (Gael Tunnel)
Magma Wyrm at Gael Tunnel
Starting Site of Grace: Gael Tunnel
Find Gael Tunnel in the cliff south of Rotview Balcony on the Caelid side of the border. Enter and descend the ledges around the shaft to the grace below.
Follow the mine passage past the soldiers and miners. At the branching route, take the descending ladder route toward the lower rooms rather than the side chamber of Land Octopi.
Continue to the large wooden boss doors. Open the nearby smaller door to Rear Gael Tunnel Entrance for a convenient return route.
Enter the boss room and defeat the Magma Wyrm to receive Moonveil. The Magma Wyrms in other regions have different rewards.
HP and damage negation
Values below are for solo play on the first playthrough. HP is maximum health. Temporary protection and other state changes are explained in the notes.
Magma Wyrm (Gael Tunnel)
Solo, first playthrough
HP
7,141
Damage type
Damage negation
Standard
10%
Strike
10%
Slash
35%
Pierce
10%
Magic
40%
Fire
80%
Lightning
40%
Holy
40%
Notes
Defeat it for Moonveil and a Dragon Heart. The other Magma Wyrms do not award this katana.
Open the smaller door near the boss entrance to connect Rear Gael Tunnel Entrance before starting the fight.
The charging breath leaves magma behind. Wait for an opening on clear floor rather than following directly behind the head.
Keep the sword arm in view when attacking from the side. A turning sweep can reach farther around the body than expected.
A wall can stop your retreat during a charge. Move across the room while there is space rather than backing into a corner.
The Land Octopus side chamber is optional. It is not the passage to the final boss doors.