Skip to content
ASHENBORNEELDEN RING REFERENCE

Development preview — content and features are still being refined.

Game data · App / Regulation 1.17
Nomadic Merchant's Bell Bearing [3] iconItems

Items · Items

Nomadic Merchant's Bell Bearing [3]

Items

Transfers the merchant's remaining stock, including Armorer's Cookbook [2], the Broadsword, Club, Shortbow and Iron Roundshield.

Reference values

Type
Bell bearing

About this bell bearing

Transfers the merchant's remaining stock, including Armorer's Cookbook [2], the Broadsword, Club, Shortbow and Iron Roundshield.

Limited items keep their remaining quantities. Handing in the bearing does not refill anything already bought.

Offer it to the Twin Maiden Husks at Roundtable Hold, then open the corresponding bell-bearing shop to buy the remaining items.

Technical details
Effect
Offer to Twin Maiden Husks for new item access

In-game description

A nomadic merchant's bell bearing, found upon his perished flesh.

Offer to the Twin Maiden Husks at the Roundtable Hold to gain access to new items.

Where to find

Merchant on the western beach

Limgrave

Starting Site of Grace: Coastal Cave

  1. Use the sloping route from the First Step down to the western beach. Do not jump straight from the high cliff.
  2. Follow the shore southeast from Coastal Cave to the merchant sitting beside his campfire.
  3. If you choose to kill him for the bearing, collect it from his drops and give it to the Twin Maiden Husks at Roundtable Hold.

Notes

  • Transfers the merchant's remaining stock, including Armorer's Cookbook [2], the Broadsword, Club, Shortbow and Iron Roundshield.
  • Limited items keep their remaining quantities. Handing in the bearing does not refill anything already bought.
  • Offer it to the Twin Maiden Husks at Roundtable Hold, then open the corresponding bell-bearing shop to buy the remaining items.
  • You can buy the same stock from the merchant while he is alive. Killing him is optional.
  • The camp is outside Coastal Cave. Defeating the Demi-Human Chiefs inside the cave is not required.
  • His medicinal boluses and Smithing Stones remain limited even after the shop moves.
  • This personal merchant inventory resets in a new Journey. It is different from the permanent smithing-stone, glovewort and material-shop unlocks, so buy any supplies you want before moving on.