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ASHENBORNEELDEN RING REFERENCE

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Game data · App / Regulation 1.17
Nomadic Merchant's Bell Bearing [4] iconItems

Items · Items

Nomadic Merchant's Bell Bearing [4]

Items

Transfers the merchant's remaining stock, including the Bastard Sword, Light Crossbow, Crimson Amber Medallion and the camp's armor stock.

Reference values

Type
Bell bearing

About this bell bearing

Transfers the merchant's remaining stock, including the Bastard Sword, Light Crossbow, Crimson Amber Medallion and the camp's armor stock.

Limited items keep their remaining quantities. Handing in the bearing does not refill anything already bought.

Offer it to the Twin Maiden Husks at Roundtable Hold, then open the corresponding bell-bearing shop to buy the remaining items.

Technical details
Effect
Offer to Twin Maiden Husks for new item access

In-game description

A nomadic merchant's bell bearing, found upon his perished flesh.

Offer to the Twin Maiden Husks at the Roundtable Hold to gain access to new items.

Where to find

Merchant beside Castle Morne Rampart

Weeping Peninsula

Starting Site of Grace: Castle Morne Rampart

  1. Cross the Bridge of Sacrifice into the Weeping Peninsula and follow the main road south toward Castle Morne.
  2. Stop at Castle Morne Rampart grace, beside the broken defensive wall, and find the merchant seated nearby.
  3. If you choose to kill him, collect his bearing and offer it to the Twin Maiden Husks at Roundtable Hold.

Notes

  • Transfers the merchant's remaining stock, including the Bastard Sword, Light Crossbow, Crimson Amber Medallion and the camp's armor stock.
  • Limited items keep their remaining quantities. Handing in the bearing does not refill anything already bought.
  • Offer it to the Twin Maiden Husks at Roundtable Hold, then open the corresponding bell-bearing shop to buy the remaining items.
  • You can buy the same stock from the merchant while he is alive. Killing him is optional.
  • The merchant is before Castle Morne. You do not need to enter the castle or defeat Leonine Misbegotten.
  • His Kukri, ordinary Arrows and Bolts are unlimited. The Cracked Pot, key and stone stock remain finite.
  • This personal merchant inventory resets in a new Journey. It is different from the permanent smithing-stone, glovewort and material-shop unlocks, so buy any supplies you want before moving on.