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ASHENBORNEELDEN RING REFERENCE

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Game data · App / Regulation 1.17

World · Boss

Putrescent Knight

The Knight and its horse can attack separately, with waves of ghostflame adding Frostbite pressure.

Location and access

Arena below Fissure Depths

Putrescent Knight

Putrescent Knight

Starting Site of Grace: Fissure Depths

Before you go

  • Enter the Realm of Shadow.
  • Miquella's great rune must break before the fissure seal opens.
  1. To enter the Realm of Shadow, defeat Starscourge Radahn and Mohg, Lord of Blood, then touch the withered arm in Mohg's arena at Mohgwyn Palace.
  2. From Castle Front, ride south to the crossroads, turn east and follow the road to the next fork. Take the right-hand dirt track, then the left fork downhill toward the southeast.
  3. Pass the bloodfiends and descend into the shallow poison area. Follow the lower path down toward the river rather than climbing toward the fort; watch for militia and poison traps along the descent.
  4. At the bottom is a shallow pool with a giant crab. Turn southwest into the opening in the cliff, continue through the cave past the Revered Spirit Ash chamber and activate Ellac River Cave grace.
  5. Leave by the southern cave exit and turn south along the river. Use Torrent to cross the successive rock ledges beside the waterfall, landing on the nearby rocks rather than jumping to the valley floor.
  6. Continue down the ledge path past the stone birds, watching for the living ones to attack. Drop down the short rock steps to Ellac River Downstream grace.
  7. From Downstream, continue south beside the lower falls. Cross the long rock pillar toward the east and use its far side to reach the lower water safely.
  8. The lower basin opens toward a Furnace Golem. Its fight is optional for reaching the coast, the friendly forager or the lightning-flower pond.
  9. Head through the eastern wooded side of the basin, then follow the passage southwest through the cliffs to Cerulean Coast grace. The blue-flowered field beyond confirms you have reached the coast.
  10. Ride south through the blue-flowered field past the huge stone coffins. Circle the Ghostflame Dragon rather than fighting if you are continuing to the fissure.
  11. Continue south along the coast to the huge crater on the peninsula. Use the ledges on its western side to descend to The Fissure grace, then enter the tunnel. If a golden seal blocks the way, approach Shadow Keep until the message announces that a great rune and a powerful charm have broken, then return.
  12. Activate Stone Coffin Fissure grace on the right. Follow the southeastern ledge past the bloodfiends and the rocky pillar. The ledge beyond collapses as part of the route; after landing below, go right to Fissure Cross.
  13. From Fissure Cross, head northwest toward the fallen coffin and rubble. Drop down the visible ledges into the short cave beneath the route. Watch for slimes falling from its ceiling; Velvet Sword of St. Trina is an optional pickup inside.
  14. Continue through the cave, clear the Gravebird outside and drop onto the coffin below. The path rejoins the larger stone coffins crossing the chasm. Stone Worms fire beams along them, so use the coffin edges as cover and move between their shots.
  15. Climb the short ledges toward the first beam-firing worm. Beyond it, cross to the next coffins and approach the lower of the two distant beam-firing worms. The path around its right side climbs toward the upper worm; watch for a bird at the corner.
  16. Continue from that upper position across the next coffin platforms. Exploding stone piles glow before bursting, so back away when they light up. Drop from the far ledge to Fissure Waypoint grace.
  17. From Waypoint, head northeast and jump the small gap. Climb the sloping path around to the right, watching for skeletons above and slimes dropping from the ceiling. The lower ledges to the left lead to a separate spell.
  18. Continue through the short passage and past the golden Misbegotten on the main path. Defeating it gives Multilayered Ring of Light. Follow the remaining coffins to Fissure Depths grace, surrounded by resting animals.
  19. Go up the stairs beside Depths to the stone head projecting over the abyss. Jump from its nose into the arena below. This particular leap is the intended route to Putrescent Knight; jumping from unrelated high ledges can still kill you.
  20. Defeat Putrescent Knight, activate Garden of Deep Purple grace and enter the short cave to its west. St. Trina is the large purple flower inside.

HP and damage negation

Values below are for solo play on the first playthrough. HP is maximum health. Temporary protection and other state changes are explained in the notes.

Putrescent Knight (First phase)

Solo, first playthrough

HP is still being verified for this phase or encounter.

Damage typeDamage negation
Standard20%
Strike0%
Slash40%
Pierce40%
Magic20%
Fire0%
Lightning0%
Holy-20%

Putrescent Knight (Later phase)

Solo, first playthrough

HP is still being verified for this phase or encounter.

Damage typeDamage negation
Standard20%
Strike0%
Slash40%
Pierce40%
Magic20%
Fire0%
Lightning0%
Holy-20%

Notes

  • Victory awards Remembrance of Putrescence. Enia offers Putrescence Cleaver or Vortex of Putrescence in exchange.
  • The horse’s charge can arrive during the rider’s spinning attack. Wait until they reunite before assuming that sequence is over.
  • Jump toward an incoming ground-level flame wave when you have clear footing. Keep watching for the next wave rather than stopping after one jump.
  • The ghostflame builds Frostbite. Leave lingering flame before trying to recover or use a long cast.
  • Holy damage is useful here if you have an upgraded option that suits your build.
  • Thiollier can have a summon sign after his quest dialogue sends him toward the southern shore.
  • Miquella’s great rune must break before the fissure seal opens. Approaching Shadow Keep triggers that world-state change.
  • The leap from the stone head’s nose beside Fissure Depths is the intended drop. It does not make unrelated high falls safe.
  • The path after victory reaches St. Trina. Her nectar interactions and Thiollier’s next quest steps are separate from the remembrance reward.
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