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Rauh Burrow
Used for Spritestones and Fire Spritestones. An ordinary Spritestone needs one Rauh Burrow, while a Fire Spritestone needs two.
Reference values
- Type
- Crafting material
About this crafting material
Used for Spritestones and Fire Spritestones. An ordinary Spritestone needs one Rauh Burrow, while a Fire Spritestone needs two.
Both recipes also use Beast Horn. The ordinary Spritestone needs Spirit Calculus, while Fire Spritestone uses Ember of Messmer instead; owning the burrows alone does not supply the other materials or teach the recipes.
The selected pickup is a fixed bundle of five behind the southwestern double doors in upper Rauh. Resting does not refill that bundle.
Technical details
- Item Type
- Crafting Material
In-game description
Oval-shaped stone bearing an engraving. Material used for crafting items.
Relic found at the ancient ruins of Rauh.
In the center of the stone is a small nest-like hole. Once this is inhabited by a sprite, the stone can be used as a ritual implement.
Where to find
Interior ruins beyond the scorpion chambers
Ancient Ruins of Rauh
Starting Site of Grace: Viaduct Minor Tower
Before you go
- Reach the upper Ancient Ruins of Rauh through Shadow Keep.
- Enter the Realm of Shadow after defeating Starscourge Radahn and Mohg, Lord of Blood, by touching the withered arm in Mohg's arena.
- From Highroad Cross in Scadu Altus, follow the main road north to Shadow Keep's southern gate. Ride the entrance lift and activate Shadow Keep Main Gate grace.
- Defeat Golden Hippopotamus in the plaza. This is the front-door route; the flooded Church District provides a different way into the keep.
- From Main Gate Plaza, leave through the west-northwest doorway, pass through the armory and climb the stairs. Continue up the wooden steps to the dining hall, where two Black Knights guard the route.
- Leave the dining hall through its southeastern exit to the upper rampart. Follow the rampart past the burning boats and watch for the small Shadow Militiamen hiding beside them.
- Take the stairs leading north-northeast toward the large lift, passing the Fire Knight in front of it. Ride up and activate Storehouse, First Floor grace.
- At Storehouse, First Floor, take the western side passage and lift down to the lower jar rooms. This is the West Rampart branch, rather than the stairs climbing toward Messmer.
- Follow the hallway through the rooms with living jars and the larger jar-filled ward. Watch for the smaller enemies waiting beside doorways, then use the western exit and stairs to reach West Rampart grace.
- Cross the long bridge west toward the Ancient Ruins of Rauh. Salza waits at the far end and calls down fire as you approach. Use the bridge's sheltered sections to interrupt his view, or ride Torrent to close the distance.
- Defeat Salza at the western gate to receive Rain of Fire and Salza's Hood together. Messmer and Romina are not required for this selected route.
- Go through the doorway behind Salza. Take the doorway on the right, follow the stairs to the lift and ride down to Viaduct Minor Tower grace.
- Leave by the southwestern stairs and follow the path west as it curves downhill. Turn northwest between the lit braziers and large pillars to enter the covered ruins. This is the upper ruin route, separate from Rauh Base below.
- Watch for the Curseblade beside the pillar near the pot-carrying shadow enemy. Continue northwest, look right for the large double doors and open them.
- Descend the stairs into the scorpion chamber. Draw the large scorpion away from the smaller ones dropping from the ceiling, then clear the next corner. More scorpions drop beside the corpse there.
- Continue west, then southwest down the ramp to the next chamber. Open the second set of double doors on its southwestern wall.
- Just behind those doors on the right is a fixed bundle of five Rauh Burrow. Collect it before continuing into the corridor with snails.
Notes
- Used for Spritestones and Fire Spritestones. An ordinary Spritestone needs one Rauh Burrow, while a Fire Spritestone needs two.
- Both recipes also use Beast Horn. The ordinary Spritestone needs Spirit Calculus, while Fire Spritestone uses Ember of Messmer instead; owning the burrows alone does not supply the other materials or teach the recipes.
- The selected pickup is a fixed bundle of five behind the southwestern double doors in upper Rauh. Resting does not refill that bundle.
- Some pot-carrying shadow enemies can also drop this material. Their renewable drops are separate from the fixed bundle, and a glittering pot does not guarantee that this is the material inside.
- These upper rooms are reached through Shadow Keep's western branch. The lower Rauh Base approach does not let you climb directly to the same doors.
