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ASHENBORNEELDEN RING REFERENCE

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Game data · App / Regulation 1.17
Godskin Swaddling Cloth iconTalismans

Talismans · Talismans

Godskin Swaddling Cloth

Talismans

Restores 3% of maximum HP plus 30 HP when enough qualifying successive hits activate the effect. At 2,000 maximum HP, one activation restores 90 HP.

Weight0.9

Reference values

Type
Talismans
Weight
0.9

Effects

Restores 3% of maximum HP plus 30 HP when enough qualifying successive hits activate the effect. At 2,000 maximum HP, one activation restores 90 HP.

It does not heal on every hit. Different attacks contribute different amounts toward the next activation, so a fixed hit count for one weapon does not describe every moveset.

Keep landing qualifying hits to build toward another heal. Long gaps between attacks let that progress fall away.

Technical details

Health Points

Value
30
Calculation
additive
Effect type
positive
Conditions
Successive Hits
Model interval
4

Health Points

Value
1.03
Calculation
max-hp
Effect type
positive
Conditions
Successive Hits
Model interval
4

In-game description

Sacred cloth of the Godskin Apostles, made from supple skin sewn together.

Successive attacks restore HP.

The Gloam-Eyed Queen cradles newborn apostles swaddled in this cloth. Soon they will grow to become the death of the gods.

Where to find

Spiritcaller Snail after the two Godskin spirits

Mountaintops of the Giants

Starting Site of Grace: Spiritcaller Cave

Before you go

  • Two Stonesword Keys.
  1. Reach the Mountaintops using the Rold Medallion after Morgott. At Freezing Lake grace, follow the western edge of the frozen lake southeast toward the cave in the cliff, marked by floating jellyfish.
  2. Spend two Stonesword Keys at the entrance statue and activate Spiritcaller Cave grace. Bring a Lantern or another light for the dark passages.
  3. Follow the opening passage past the summoning pool. Avoid the fragile floor in the first chamber and take the opening on its southern side.
  4. In the first lit chamber, kill the small Spiritcaller Snail to remove its summoned wolves, then follow the southwest passage. At the fork, the left side is a loot room; the other branch goes deeper.
  5. Take the deeper branch into the chamber with Inaba, Disciple of Okina. After descending the ledge, find the snail in the bushes behind your landing point to remove its samurai summon.
  6. Continue south into the larger lit chamber with wolves and two more samurai spirits. Kill both snails hiding among the plants, one toward the back left and the other toward the back right.
  7. Continue through the southern passage beyond the lower wolf chamber and enter the boss fog. Keep enough healing for more than one opponent.
  8. Defeat the Godskin Apostle, then the Godskin Noble. They appear one after another rather than as the simultaneous pair in Farum Azula.
  9. Kill the actual Spiritcaller Snail after both spirits are defeated. Completing the encounter awards Godskin Swaddling Cloth and Black Flame Ritual.

Notes

  • Restores 3% of maximum HP plus 30 HP when enough qualifying successive hits activate the effect. At 2,000 maximum HP, one activation restores 90 HP.
  • It does not heal on every hit. Different attacks contribute different amounts toward the next activation, so a fixed hit count for one weapon does not describe every moveset.
  • Keep landing qualifying hits to build toward another heal. Long gaps between attacks let that progress fall away.
  • The healing trigger is separate from the damage bonuses on Winged Sword Insignia. Wearing both can be useful, but reaching one item's trigger does not prove that the other has activated.
  • A larger maximum HP pool increases the percentage part of each heal. The flat 30 HP does not grow with Vigor or weapon upgrades.
  • The effect restores HP rather than FP and does not make interrupted attacks safe. A flask remains more reliable when you need healing before the next opening.
  • Spiritcaller's Cave ends with the Godskin Apostle and Noble appearing one after the other. Defeating the actual Spiritcaller Snail finishes the encounter and awards the talisman.
  • Carian Slicer is a notable spell that can contribute, but this does not make every sorcery or projectile eligible. Weapon contacts from suitable repeated-hit skills can also build its healing trigger.
  • Guarding thrusts with ordinary thrusting weapons do not reliably build this healing effect. Do not plan a shield-poke setup around receiving a heal from every series of guarded pokes.