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ASHENBORNEELDEN RING REFERENCE

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Game data · App / Regulation 1.17
Leda's Sword iconLight Greatsword

Weapons · Light Greatsword

Leda's Sword

Pierce / StandardSomber Smithing Stone—Unique skill

Light greatsword with gold inlaid. Weapon of Leda, the Needle Knight. Deals holy damage.

Attack rating—At your attributes
Weight7.5Equip load units
Requires11Str22Dex19Fai
Passive buildup—At your attributes
LocationOpen build planner

Attack & scalingUpdates as you edit

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In-game description

Light greatsword with gold inlaid.

Weapon of Leda, the Needle Knight.

Deals holy damage.

Though polished to a mirror sheen, this blade still reeks with the stench of crusted blood that lingers from the cull of her knightly comrades.

Skill

Leda's Sword icon
Needle PiercerFP 19 · Unique skill

Skill of Needle Knight Leda. Generates ten gold needles which pierce their target all at once. Those pierced are purged of all ailments and special effects alike.

Where to find

Map pending
LocationLeda and her allies' arena

Enir-Ilim

Starting Site of Grace: Cleansing Chamber Anteroom

Before you go

  • To enter the Realm of Shadow, defeat Starscourge Radahn and Mohg, Lord of Blood, then touch the withered arm in Mohg's arena at Mohgwyn Palace.
  • Reach Enir-Ilim and win the encounter with Leda and her allies.
  1. Defeat Messmer in Shadow Keep for his kindling and Romina at Church of the Bud in the Ancient Ruins of Rauh.
  2. Finish the companion quest steps you want before burning the Sealing Tree behind Romina with Messmer's Kindling. This advances their quests and carries you to Enir-Ilim: Outer Wall.
  3. From Outer Wall, climb northeast to the large balcony, then southwest up the next stairs. Turn southeast toward the Divine Bird Warrior and enter the building beyond it. Climb the broken ledges and cross the balcony to First Rise grace.
  4. From First Rise, take the stairs upward through the building and use the southwest doorway toward the courtyard route. Continue through to the courtyard with the large patrolling inquisitor and the smaller enemies praying below.
  5. Take the upward stairs on the courtyard's southeastern side, rather than the lower tree detour. Use the stone railings for cover from the inquisitors' rapid spells, then continue up beside the large tree to the Divine Beast Warrior.
  6. Get past the warrior and climb northwest. Keep moving when the upper inquisitors cast attacks beneath your feet. Open the large double doors at the top of the stairs and activate Spiral Rise grace.
  7. Climb the spiral stairs and leave through the window before the broken floor. Follow the roof southwest around the building, then jump west to the wider roof. Draw out the Gravebirds one at a time instead of fighting all three at the corner.
  8. Continue northwest from the roofs onto the platform with another bird and stairs. Climb the northern stairs, then the next flight toward the frost-wielding Divine Beast Warrior. The drop over the railing is an optional Spirit Ash detour.
  9. Get past the warrior. From the small structure northwest of it, go east to the corpse with Sunwarmth Stones and climb the roof beside it. Enter the tower through its southeastern windows.
  10. Climb the stairs inside the tower and clear the inquisitors around the lift. This is the lift above the large altar, before the final wind-wielding warrior and Cleansing Chamber Anteroom.
  11. Continue south-southwest up the tower's stairs and go outside. Get past the wind-wielding Divine Beast Warrior on the large platform and enter the building above it for Cleansing Chamber Anteroom grace. The lift down to the altar is an optional helmet detour.
  12. Climb the stairs east from Cleansing Chamber Anteroom and enter the sandy chamber. Finish Leda's dialogue. Use any available gold ally signs if you want help, then interact with the red sign to begin the battle against her and her allies.
  13. Defeat the group and return to your world. Loot the bodies left around the chamber before taking the eastern exit.
  14. After winning Leda's battle and returning to your world, search her corpse in the chamber for Leda's Sword and her distinctive chest armor. The final boss is farther ahead and is unnecessary for this pickup.
Map location pending

Notes

  • Requires 11 Strength, 22 Dexterity and 19 Faith, and weighs 7.5. Dexterity provides the strongest Physical scaling, Strength is weaker, and Faith improves Holy damage.
  • Belongs to Light Greatswords, with flowing repeated contacts instead of an ordinary Greatsword moveset. It has no innate Blood Loss despite the blood mentioned in its description.
  • Needle Piercer costs 19 FP and 36 stamina. It creates ten golden needles around the locked target, then sends them inward while the sword makes a separate chopping contact.
  • The chop uses 79% of weapon attack power and each needle 38%, before defenses and bonuses. The needles use the sword's Physical and Holy attack power rather than being an independent Faith-only spell.
  • The chop deals Standard Physical damage; the needles deal Pierce Physical damage alongside their Holy portion. Spear Talisman can help the needles' qualifying Physical counterhits.
  • Enough needle contacts purge many buffs and ailments from the target. That can remove an enemy's protection, but can also remove a useful Poison, rot or Frostbite effect you already applied.
  • It does not remove every special effect. Examples that remain include Ruptured Crystal Tear's pending explosion and charming effects; it also does not reveal Radagon's statue secret like Law of Regression.
  • The sword chop can be parried, while the surrounding needles are separate attacks. Moving or using cover can stop some needles, so all ten are not guaranteed.
  • Shard of Alexander improves the direct skill contact. Holy bonuses improve Holy damage, while Godfrey Icon does not apply because the skill cannot be charged.
  • Only the sword chop builds consecutive-hit bonuses in the usual way. Ten needle visuals are not ten guaranteed progress events for Winged Sword Insignia.
  • Uses Somber Smithing Stones to +10. Its skill and affinity are fixed, and grease or weapon enchantments cannot be applied.
  • Leda's final confrontation is part of reaching the Divine Gate. Earlier choices affect which allies join her, but the sword is collected from her body after that encounter.

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