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ASHENBORNEELDEN RING REFERENCE

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Game data · App / Regulation 1.17
Idus Sword iconLight Greatsword

Weapons · Light Greatsword

Idus Sword

Pierce / StandardSmithing Stone—Ash of War changeable

A light greatsword; that is, a sword whose blade matches the length of a greatsword, while only possessing a very light weight due to its remarkable manufacture. A signature weapon of the land of Idus. With cultivated form, one can wield this weapon as swiftly as one might a straight sword.

Attack rating—At your attributes
Weight7Equip load units
Requires10Str15Dex
Passive buildup—At your attributes
LocationOpen build planner

Attack & scalingUpdates as you edit

Base weapon values are available in the structured record. Enable JavaScript to compare attributes, upgrades and affinities.

In-game description

A light greatsword; that is, a sword whose blade matches the length of a greatsword, while only possessing a very light weight due to its remarkable manufacture.

A signature weapon of the land of Idus.

With cultivated form, one can wield this weapon as swiftly as one might a straight sword.

Skill

Ash of War: Impaling Thrust icon
Impaling ThrustFP 9 · Ash of War, changeable

Skill that lets piercing armaments overcome enemy shields. Build power, then lunge forward for a strong thrust that pierces an enemy's guard.Ash of War: Impaling Thrust

Compatible Ashes of War (62)

These Ashes of War can be applied to this weapon.

Where to find

Map pending
LocationStarting equipment

Before you go

  • Have access to the Tarnished Edition additions and choose Idus Knight.
  1. Idus Knight starts with Idus Sword. Other classes can collect the same weapon in southern Liurnia.
Map location pending
Map pending
LocationCorpse northwest of Liurnia Lake Shore

Liurnia of the Lakes

Starting Site of Grace: Liurnia Lake Shore

Before you go

  • Have access to the Tarnished Edition additions.
  1. Reach Liurnia Lake Shore below the Lake-Facing Cliffs. From the lakeside merchant, travel northwest toward the start of Laskyar Ruins.
  2. Follow the rock wall beneath Malefactor's Evergaol rather than climbing onto its plateau. Find the tree guarded by two bell-ringing Revenant Followers.
  3. Collect the sword from the corpse beside that tree. Deal with the followers first if their pursuing projectiles are making the pickup unsafe; entering the academy is unnecessary.
Map location pending

Notes

  • Requires 10 Strength and 15 Dexterity, and weighs 7. Standard Physical scaling favors Dexterity, with weaker Strength scaling.
  • Belongs to Light Greatswords. Its flowing attacks and long blade differ from a normal Greatsword, and those two weapon classes do not pair into the same dual-wield moveset.
  • Has higher starting Physical damage than Milady but weaker attribute scaling. That makes its early access useful without establishing it as stronger at every upgrade and stat spread.
  • Its heavy, charged heavy, running heavy and jumping heavy attacks include multiple contacts. Added status follows each contact's buildup modifier instead of applying the full displayed amount on every small hit.
  • Has no innate Blood Loss. A compatible status affinity can add buildup if you want to use those repeated contacts for an ailment.
  • Impaling Thrust is the starting skill and costs 9 FP. It is a forward thrust that bypasses much of a guard, separate from the weapon's ordinary heavy sequence.
  • Can use Wing Stance as an optional compatible Ash. It does not start with that stance merely because it is a Light Greatsword.
  • Uses ordinary Smithing Stones to +25. Can use compatible Ashes of War. Grease or a weapon enchantment can be applied while using an affinity that allows weapon buffs.
  • Idus Knight starts with the sword, and the lakeside corpse gives another route for other classes. No academy key, boss defeat or Realm of Shadow access is needed for that selected pickup.
  • Requires the additional weapon content. Its availability outside the Realm of Shadow does not mean it appears in an installation without those additions.

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