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ASHENBORNEELDEN RING REFERENCE

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Game data · App / Regulation 1.17
Ash of War: Wing Stance iconAshes of War

Ashes of War · Ashes of War

Wing Stance

Ashes of War

Hold the skill input to enter the stance. Normal attack performs three quick cuts for 8 FP; strong attack performs a leaping thrust for 10 FP. Entering the stance itself costs no FP.

Reference values

Type
Ashes of War
Default affinity
Quality
Light follow-up
8 FP
Heavy follow-up
10 FP
Skill
Wing Stance

About this Ash of War

Hold the skill input to enter the stance. Normal attack performs three quick cuts for 8 FP; strong attack performs a leaping thrust for 10 FP. Entering the stance itself costs no FP.

Keep holding the skill input during the cuts to return to the stance and follow with another attack. Watch both FP and stamina before continuing the combination.

The attacks use the equipped weapon's attack power. Their strongest damage attributes therefore follow that weapon's affinity and scaling, rather than a separate fixed Faith or Intelligence rule.

Technical details
Skill ID
4120
Default affinity
Quality
Armament categories
Light Greatsword
Recorded affinities
Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
useMagicPoint_R1
8
useMagicPoint_R2
10

In-game description

This Ash of War grants an armament the Quality affinity and the following skill:

"Wing Stance: Calmly assume a right-sided stance. Normal attack triggers a rapid three-slash combination. Strong attack triggers a leaping thrust."

Usable on light greatswords.

Linked equipment

Where to find

Chest at the top of the side tower

Castle Ensis

Starting Site of Grace: Castle-Lord's Chamber

  1. From Castle Front, cross the northeastern bridge toward Castle Ensis. Pass or defeat the Troll Knight at the far end, then climb the large stairs on the left.
  2. Follow the path left at the top. Soldiers and dogs wait around the fires and stairway, so draw them out before climbing farther.
  3. Continue through the cave beyond the first campfire. Climb the ledges at its far exit, then follow the uphill path past the patrolling Black Knight.
  4. At the top is a closed gate with Miquella's Cross beside it. Activate Castle Ensis Checkpoint grace before attempting the detour.
  5. With the closed gate ahead, follow the wall to the right to the soldier crouching at the ledge. Drop to the ledge below, then into the hole leading to the flooded cave. Three dogs attack inside.
  6. Leave the cave and turn left toward the waterfall. Jump across the rock platforms, continue through the river arch and climb the ladder beside the falling water.
  7. Enter the room at the top, watching for an ambush on the left. Cross to the gate mechanism and turn it to open the shortcut back to Checkpoint grace.
  8. Climb the stairs and cross the guarded bridge. Continue past the dog ambush and spellcasting nobles to the stairs leading up toward the chapel.
  9. Moonrithyll, Carian Knight guards the chapel entrance. Defeat him or move past him carefully; the shield stairs and chapel altar are separate pickups here.
  10. Enter the chapel and continue through its sorcerer-filled hallway to the far exit. Open the gate on the right outside and follow the rampart walkway.
  11. Continue along the upper wall past the soldiers and knight. Climb the wooden stairs, pass the small room containing a chest and use the lift guarded by the Black Knight.
  12. At the top, enter the main building and take the right-hand stairs to Castle-Lord's Chamber grace. The stairs beyond lead to Rellana's boss mist.
  13. From Castle-Lord's Chamber, go through the small doorway onto the balcony. Turn right toward the south and look below for the rock ledges beside the separate tower.
  14. Drop onto the nearby ledges in stages, then follow them to the tower entrance. Do not leap straight across the open drop.
  15. Climb the stairs and ladder to the top of the tower and open the chest for Wing Stance. Rellana does not need to be defeated.

Notes

  • Hold the skill input to enter the stance. Normal attack performs three quick cuts for 8 FP; strong attack performs a leaping thrust for 10 FP. Entering the stance itself costs no FP.
  • Keep holding the skill input during the cuts to return to the stance and follow with another attack. Watch both FP and stamina before continuing the combination.
  • The attacks use the equipped weapon's attack power. Their strongest damage attributes therefore follow that weapon's affinity and scaling, rather than a separate fixed Faith or Intelligence rule.
  • The three cuts each apply 80% of the weapon's listed status buildup, or 240% in total if all three connect. The thrust applies 100%. A weapon with no status buildup does not gain one merely from using the skill.
  • The thrust causes more stance damage than the three cuts combined and reaches farther. The cuts offer more separate hits for building ailments or successive-hit bonuses.
  • Rellana's Cameo increases a qualifying attack's damage by 45% after one second in the stance. Shard of Alexander can strengthen it too; their damage bonuses do not increase its status buildup.
  • Holding a stance is different from charging an attack, so Godfrey Icon does not apply. The airborne thrust is a skill, rather than an ordinary jump attack for Claw Talisman.
  • Movement and stamina recovery slow while holding the stance. The leap can pass over some low attacks, but it is not a guarantee of invulnerability.
  • Compatible weapon classes: Light Greatsword. A weapon with a fixed skill cannot use this Ash of War.
  • Its default affinity is Quality. The supported choices are Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood and Occult; the appropriate whetblade is needed for additional options.