Reference values
- Type
- Ashes of War
- Default affinity
- Sacred
- FP cost
- 20 FP
- Skill
- Shared Order
About this Ash of War
Costs 20 FP and grants a 60-second blessing to you and nearby allies. Your general damage bonus is 10% against enemies; nearby allies receive 7.5%. Against players, either version gives 2.5%.
It also gives a separate 50% damage bonus against eligible Those Who Live in Death and prevents skeleton revival. The blessing does not simply add a flat amount of Holy damage.
This is an aura buff, so Golden Vow or another aura replaces it. Gather nearby before casting; an ally outside the initial blessing does not gain it merely by approaching you later.
Technical details
- Skill ID
- 605
- Default affinity
- Sacred
- Armament categories
- Dagger, Straight Sword, Greatsword, Colossal Sword, Curved Sword, Curved Greatsword, Katana, Twinblade, Thrusting Sword, Heavy Thrusting Sword, Axe, Greataxe, Hammer, Great Hammer, Flail, Spear, Great Spear, Halberd, Reaper, Fist, Claw, Whip, Colossal Weapon, Thrusting Shield, Backhand Blade, Light Greatsword, Great Katana, Beast Claw
- Recorded affinities
- Standard, Heavy, Keen, Quality, Lightning, Sacred
- useMagicPoint_L2
- 20
In-game description
This Ash of War grants an armament the Sacred affinity and the following skill:
"Shared Order: Skill of the Golden Order fundamentalist knights. Grant the armament and those of nearby allies holy essence. Highly effective against Those Who Live in Death."
Usable on all melee armaments.
Where to find
Road southwest of Altus Highway Junction
Altus Plateau
Starting Site of Grace: Altus Highway Junction
Before you go
- Fight the Night's Cavalry at night.
- Reach Altus Plateau by Grand Lift of Dectus or Ruin-Strewn Precipice. Follow the main eastern road to Altus Highway Junction; the night rider patrols the southwestern road back toward Dectus.
- Reach Altus Plateau and activate Altus Highway Junction, where the main roads divide south of the capital.
- Rest until night, then take the road southwest from the junction. Look for the black-armored rider patrolling it.
- Defeat this Night's Cavalry to receive Shared Order. If the rider disappears after a death or a change of time, rest until night again.
Notes
- Costs 20 FP and grants a 60-second blessing to you and nearby allies. Your general damage bonus is 10% against enemies; nearby allies receive 7.5%. Against players, either version gives 2.5%.
- It also gives a separate 50% damage bonus against eligible Those Who Live in Death and prevents skeleton revival. The blessing does not simply add a flat amount of Holy damage.
- This is an aura buff, so Golden Vow or another aura replaces it. Gather nearby before casting; an ally outside the initial blessing does not gain it merely by approaching you later.
- It gives no damage-negation bonus. Its anti-undead effect and modest FP cost are the reasons to choose it over a broader offensive and defensive blessing.
- Sacred Order is a separate weapon coating, while Shared Order blesses the character and nearby allies. This aura can improve a spell or another weapon rather than being tied to one coated blade.
- Faith, reinforcement and the chosen affinity do not increase the blessing's percentages. You still need enough FP and the weapon's requirements to activate it properly.
- The Night's Cavalry southwest of Altus Highway Junction awards the Ash at night. It is a different rider from the peninsula's Barricade Shield reward.
- Compatible weapon classes: Dagger, Straight Sword, Greatsword, Colossal Sword, Curved Sword, Curved Greatsword, Katana, Twinblade, Thrusting Sword, Heavy Thrusting Sword, Axe, Greataxe, Hammer, Great Hammer, Flail, Spear, Great Spear, Halberd, Reaper, Fist, Claw, Whip, Colossal Weapon, Thrusting Shield, Backhand Blade, Light Greatsword, Great Katana, Beast Claw. A weapon with a fixed skill cannot use this Ash of War.
- Its default affinity is Sacred. The supported choices are Standard, Heavy, Keen, Quality, Lightning and Sacred; the appropriate whetblade is needed for additional options.