Reference values
- Type
- Ashes of War
- Default affinity
- Heavy
- FP cost
- 20 FP
- Heavy follow-up
- 10 FP
- Skill
- Savage Lion's Claw
About this Ash of War
Costs 20 FP for the first somersault slam. Another skill input adds the rising flip and final slam for 10 FP, making three contacts for 30 FP total.
The contacts use 195%, 68% and 155% of weapon attack power respectively, before bonuses and defenses. Damage follows the weapon's affinity and attributes rather than an independent Strength projectile.
Every contact can apply full ordinary weapon status buildup. Landing all three is therefore different from only connecting with the opening slam.
Technical details
- Skill ID
- 4150
- Default affinity
- Heavy
- Armament categories
- Straight Sword, Greatsword, Colossal Sword, Curved Sword, Curved Greatsword, Katana, Twinblade, Axe, Greataxe, Hammer, Great Hammer, Flail, Colossal Weapon, Light Greatsword, Great Katana
- Recorded affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- useMagicPoint_L2
- 20
- useMagicPoint_R2
- 10
In-game description
This Ash of War grants an armament the Heavy affinity and the following skill:
"Savage Lion's Claw: Skill of the particularly brave, even among the Redmanes. Somersault forwards, striking foes with armament. An additional strike may be performed with an additional input."
Usable on swords, axes, and hammers
(small armaments and thrusting swords excepted).
Where to find
Small camp northwest of Three-Path Cross
Gravesite Plain
Starting Site of Grace: Three-Path Cross
- From the starting Gravesite Plain, follow the road north to Three-Path Cross. Activate the grace beside the cross before leaving the road.
- Head northwest, keeping to the western cliffside. Look for the small abandoned camp north of the Run-Down Traveler's Rest area.
- Loot the body at the camp to collect Savage Lion's Claw. There is no boss guarding the pickup.
Notes
- Costs 20 FP for the first somersault slam. Another skill input adds the rising flip and final slam for 10 FP, making three contacts for 30 FP total.
- The contacts use 195%, 68% and 155% of weapon attack power respectively, before bonuses and defenses. Damage follows the weapon's affinity and attributes rather than an independent Strength projectile.
- Every contact can apply full ordinary weapon status buildup. Landing all three is therefore different from only connecting with the opening slam.
- The first hit gives 2.5 times the weapon's base stance damage, followed by 2 times and 4 times. The whole sequence totals 8.5 times, but needs all three contacts.
- The opening alone has less stance pressure than ordinary Lion's Claw. The complete Savage sequence can exceed it, at the cost of more time, FP and stamina.
- Shard of Alexander improves the skill. Freyja's Greatsword in an active hand adds its separate Redmane bonus, and repeated contacts can build consecutive-hit effects.
- Godfrey Icon does not apply because the skill cannot be charged. Claw Talisman does not apply simply because the character leaps.
- The animation strongly resists interruption, but does not make you immune to damage. A moving or resilient boss can leave the final slam or punish the recovery.
- You can stop after the first slam. The follow-up uses another 50 stamina across its two attacks, so leave room in the bar for an escape afterward.
- It is a fixed corpse pickup at the small camp northwest of Three-Path Cross, along the western cliff. The ordinary Lion's Claw Ash at Fort Gael does not unlock this separate version.
- Compatible weapon classes: Straight Sword, Greatsword, Colossal Sword, Curved Sword, Curved Greatsword, Katana, Twinblade, Axe, Greataxe, Hammer, Great Hammer, Flail, Colossal Weapon, Light Greatsword, Great Katana. A weapon with a fixed skill cannot use this Ash of War.
- Its default affinity is Heavy. The supported choices are Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood and Occult; the appropriate whetblade is needed for additional options.