Skip to content
ASHENBORNEELDEN RING REFERENCE

Development preview — content and features are still being refined.

Game data · App / Regulation 1.17
Ash of War: Raptor of the Mists iconAshes of War

Ashes of War · Ashes of War

Raptor of the Mists

Ashes of War

The crouching stance itself spends no FP. A connecting attack that triggers the airborne escape costs 6 FP; you need that FP available when the dodge is triggered.

Reference values

Type
Ashes of War
Default affinity
Keen
FP cost
6 FP
Skill
Raptor of the Mists

About this Ash of War

The crouching stance itself spends no FP. A connecting attack that triggers the airborne escape costs 6 FP; you need that FP available when the dodge is triggered.

It waits for a hit during its brief active window. An attack passing over your lowered body may miss without launching you, and an attack arriving after the window can catch you as you stand.

After a successful launch, you can perform an ordinary jumping light or heavy attack. It uses that weapon's normal jumping moveset rather than a separate fixed-damage finishing attack.

Technical details
Skill ID
802
Default affinity
Keen
Armament categories
Dagger, Straight Sword, Greatsword, Colossal Sword, Curved Sword, Curved Greatsword, Katana, Twinblade, Thrusting Sword, Heavy Thrusting Sword, Axe, Greataxe, Hammer, Great Hammer, Flail, Spear, Great Spear, Halberd, Reaper, Fist, Claw, Whip, Colossal Weapon, Hand-to-Hand, Perfume Bottle, Thrusting Shield, Throwing Blade, Backhand Blade, Light Greatsword, Great Katana, Beast Claw
Recorded affinities
Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
useMagicPoint_L2
6

In-game description

This Ash of War grants an armament the Keen affinity and the following skill:

"Raptor of the Mists: Duck into a low stance, momentarily vanishing. If an enemy attack connects, avian wings will allow for a quick escape into the air."

Usable on all melee armaments.

Linked equipment

Where to find

Reward for assisting Yura at the academy bridge

Liurnia of the Lakes

Starting Site of Grace: Main Academy Gate

Before you go

  • Help Yura against Nerijus, then assist him at the academy.
  1. In Limgrave, enter the ravine north of Agheel Lake and defeat Bloody Finger Nerijus with Yura's help. Speak to Yura farther north in the ravine afterward.
  2. Take the Academy Glintstone Key from the corpse behind Smarag, north of Temple Quarter in western Liurnia. You can collect it without defeating the dragon.
  3. Use the Academy Glintstone Key at South Raya Lucaria Gate and activate Main Academy Gate grace.
  4. Walk north along the bridge past the blue seal without activating it. Find Yura's red summon sign near the broken end.
  5. Use the sign and defeat the Ravenmount Assassin in Yura's world. You receive Raptor of the Mists after returning.
  6. Complete this encounter while Yura is still available, before advancing past his Altus quest and into the Mountaintops.

Notes

  • The crouching stance itself spends no FP. A connecting attack that triggers the airborne escape costs 6 FP; you need that FP available when the dodge is triggered.
  • It waits for a hit during its brief active window. An attack passing over your lowered body may miss without launching you, and an attack arriving after the window can catch you as you stand.
  • After a successful launch, you can perform an ordinary jumping light or heavy attack. It uses that weapon's normal jumping moveset rather than a separate fixed-damage finishing attack.
  • Claw Talisman and appropriate jump-attack armor improve the airborne follow-up. Shard of Alexander does not improve an ordinary jumping attack just because this skill put you in the air.
  • The crouch stops stamina recovery even though entering it has no stamina payment. Your follow-up jumping attack still uses its normal stamina.
  • The evasion does not clear status buildup or existing poison and rot. A long multi-hit attack can also catch the later part of the jump or landing.
  • You can land without attacking when swinging would put you back in danger. The skill does not force you to spend the airborne opening on damage.
  • Help Yura defeat the Ravenmount Assassin through his academy-bridge sign to obtain the Ash. Finish that encounter before later progression removes Yura; killing him early for Nagakiba loses this assistance reward.
  • It works independently of Keen affinity. Keep a different compatible affinity if that better suits the weapon's damage or status buildup.
  • Compatible weapon classes: Dagger, Straight Sword, Greatsword, Colossal Sword, Curved Sword, Curved Greatsword, Katana, Twinblade, Thrusting Sword, Heavy Thrusting Sword, Axe, Greataxe, Hammer, Great Hammer, Flail, Spear, Great Spear, Halberd, Reaper, Fist, Claw, Whip, Colossal Weapon, Hand-to-Hand, Perfume Bottle, Thrusting Shield, Throwing Blade, Backhand Blade, Light Greatsword, Great Katana, Beast Claw. A weapon with a fixed skill cannot use this Ash of War.
  • Its default affinity is Keen. The supported choices are Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood and Occult; the appropriate whetblade is needed for additional options.