Skip to content
ASHENBORNEELDEN RING REFERENCE

Development preview — content and features are still being refined.

Game data · App / Regulation 1.17
Mottled Necklace +2 iconTalismans

Talismans · Talismans

Mottled Necklace +2

Talismans

Adds 100 each to Immunity, Robustness and Focus, the strongest combined bonus in its family. The basic necklace gives 40 and the +1 gives 60.

Weight1.2

Reference values

Type
Talismans
Weight
1.2

Effects

Adds 100 each to Immunity, Robustness and Focus, the strongest combined bonus in its family. The basic necklace gives 40 and the +1 gives 60.

Covers Poison, Scarlet Rot, Bleed, Frostbite, Sleep and Madness buildup. Death Blight uses Vitality and remains outside the bonus.

It does not reduce direct physical or elemental damage, cure an active ailment or lower Poison and Rot damage after they trigger.

Technical details

Focus

Value
100
Calculation
additive
Effect type
positive

Immunity

Value
100
Calculation
additive
Effect type
positive

Robustness

Value
100
Calculation
additive
Effect type
positive

In-game description

Vividly-colored ceremonial accoutrement worn by hornsent.

Vastly raises immunity, robustness, and focus.

Horns are sublime artifacts to hornsent, and their presence confirms the belief that they are a chosen people.

Only the repeated sprouting of fresh horns can create a tangled horn, which is viewed as an irrefutable symbol of primacy.

Where to find

Upper staircase reached by a sealed spiritspring

Ancient Ruins of Rauh

Starting Site of Grace: Rauh Ancient Ruins, West

  1. Enter the Realm of Shadow after defeating Starscourge Radahn and Mohg, Lord of Blood, by touching the withered arm in Mohg's arena.
  2. From Highroad Cross in Scadu Altus, follow the main road north to Shadow Keep's southern gate. Ride the entrance lift and activate Shadow Keep Main Gate grace.
  3. Defeat Golden Hippopotamus in the plaza. This is the front-door route; the flooded Church District provides a different way into the keep.
  4. From Main Gate Plaza, leave through the west-northwest doorway, pass through the armory and climb the stairs. Continue up the wooden steps to the dining hall, where two Black Knights guard the route.
  5. Leave the dining hall through its southeastern exit to the upper rampart. Follow the rampart past the burning boats and watch for the small Shadow Militiamen hiding beside them.
  6. Take the stairs leading north-northeast toward the large lift, passing the Fire Knight in front of it. Ride up and activate Storehouse, First Floor grace.
  7. At Storehouse, First Floor, take the western side passage and lift down to the lower jar rooms. This is the West Rampart branch, rather than the stairs climbing toward Messmer.
  8. Follow the hallway through the rooms with living jars and the larger jar-filled ward. Watch for the smaller enemies waiting beside doorways, then use the western exit and stairs to reach West Rampart grace.
  9. Cross the long bridge west toward the Ancient Ruins of Rauh. Salza waits at the far end and calls down fire as you approach. Use the bridge's sheltered sections to interrupt his view, or ride Torrent to close the distance.
  10. Defeat Salza at the western gate to receive Rain of Fire and Salza's Hood together. Messmer and Romina are not required for this selected route.
  11. Go through the doorway behind Salza. Take the doorway on the right, follow the stairs to the lift and ride down to Viaduct Minor Tower grace.
  12. Leave by the southwestern stairs and follow the path west as it curves downhill. Turn northwest between the lit braziers and large pillars to enter the covered ruins. This is the upper ruin route, separate from Rauh Base below.
  13. Watch for the Curseblade beside the pillar near the pot-carrying shadow enemy. Continue northwest, look right for the large double doors and open them.
  14. Descend the stairs into the scorpion chamber. Draw the large scorpion away from the smaller ones dropping from the ceiling, then clear the next corner. More scorpions drop beside the corpse there.
  15. Continue west, then southwest down the ramp to the next chamber. Open the second set of double doors on its southwestern wall.
  16. Pass the fixed material pickup behind the doors and follow the corridor northwest past the snails. Drop through the large square opening over the spiritspring; this is the intended descent into the lower hall.
  17. From the lower landing, go northwest to the statue junction, then continue southwest rather than taking the northeastern root room. Pass under the arch and follow the corridor as it bends southeast.
  18. Watch for the caster behind you near the northwestern side. Continue southeast through the arches toward daylight. A Crucible Knight waits on the rocks outside; circle past for now to reach Rauh Ancient Ruins, East grace beside the cross.
  19. From Rauh Ancient Ruins, East, head west and drop onto the broad bridge. A Furnace Golem wakes at its far end; keep moving and use the bridge rather than dropping into the valley.
  20. Cross southwest and drop from the right near the far end onto the lower path. Continue southwest up the stairs, then turn left and ride south past the golem. Rauh Ancient Ruins, West grace is just southeast beyond the low rise.
  21. From Rauh Ancient Ruins, West, head southwest into the ruins and climb the stairs. Take the left corridor in the large room to the lift.
  22. Ride up and pass the Divine Bird Warrior. Beside the doorway, climb the ledge on the right and follow it north to the small rock cairn.
  23. Break the cairn to open the spiritspring below, near the Furnace Golem's area.
  24. Jump down into the spring to land safely, then use the spring again to launch east onto the high ruin platform.
  25. Climb the staircase on that platform and open the chest for Mottled Necklace +2.

Notes

  • Adds 100 each to Immunity, Robustness and Focus, the strongest combined bonus in its family. The basic necklace gives 40 and the +1 gives 60.
  • Covers Poison, Scarlet Rot, Bleed, Frostbite, Sleep and Madness buildup. Death Blight uses Vitality and remains outside the bonus.
  • It does not reduce direct physical or elemental damage, cure an active ailment or lower Poison and Rot damage after they trigger.
  • Cannot be equipped with another Mottled Necklace version. A compatible horn charm can add more of one resistance stat when a particular ailment is the main threat.
  • Break the rock cairn above the sealed spiritspring before using the spring to reach the high staircase and chest. The nearby Furnace Golem is optional.
  • This is in upper Rauh reached through Shadow Keep. Riding around Temple Town Ruins in Rauh Base does not put you on the required upper platform.