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Tools · Online
Taunter's Tongue
A reusable tool with no FP cost that invites player invasions. Use Furlcalling Finger Remedy first, then activate the tongue in an area that permits multiplayer.
Reference values
- Type
- Online
- FP cost
- 0
- Maximum held
- 1
- Maximum stored
- 0
- Consumed when used
- No
About this item
A reusable tool with no FP cost that invites player invasions. Use Furlcalling Finger Remedy first, then activate the tongue in an area that permits multiplayer.
It allows an invader to arrive while you are exploring without a co-op ally. Owning the item alone does not enable that setting; it has to be active.
With a cooperator present, it permits a second invader. The normal four-player session limit still applies, so two invaders leave room for only one cooperator beside the host.
Technical details
- category: Online
- dlc:
- Entry 1: 0
- effects: None recorded
- fp cost: 0
- id: 108
- is consumed: No
- max held: 1
- max stored: 0
In-game description
Item for online play.
(Can also be used from the Multiplayer menu.)
Lures in invaders. This allows your world to be invaded without any Furled Finger cooperators present, and it also shortens the interval between windows of opportunity for invasion.
Additionally, enables the arrival of a second invader to join when a cooperator is present. (With two invaders, the maximum number of cooperators becomes one.)
Where to find
Mad Tongue Alberich in the lower hall
Roundtable Hold
Starting Site of Grace: Table of Lost Grace
- From the central room, find the balcony overlooking the large empty hall below.
- Prepare before jumping down. You cannot simply climb back up, and Mad Tongue Alberich invades when you enter the hall.
- Defeat Alberich to receive Taunter's Tongue. Use the return point in the hall to leave.
Notes
- A reusable tool with no FP cost that invites player invasions. Use Furlcalling Finger Remedy first, then activate the tongue in an area that permits multiplayer.
- It allows an invader to arrive while you are exploring without a co-op ally. Owning the item alone does not enable that setting; it has to be active.
- With a cooperator present, it permits a second invader. The normal four-player session limit still applies, so two invaders leave room for only one cooperator beside the host.
- It shortens the interval between invasion opportunities, but an eligible online invader still has to be found. It does not guarantee an immediate arrival.
- This is an invitation to ordinary invasions rather than a voluntary red summon sign. Use a red sign when you want to choose that specific challenger instead.
- Mad Tongue Alberich awards it in Roundtable Hold's lower hall. Alberich is an NPC encounter available offline; you do not have to defeat a real player to obtain the tool.
- Prepare before dropping from the balcony because the upper ledge cannot simply be climbed back to during the fight. After winning, use the return point in the hall to leave.





