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ASHENBORNEELDEN RING REFERENCE

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Game data · App / Regulation 1.17
Viridian Amber Medallion +3 iconTalismans

Talismans · Talismans

Viridian Amber Medallion +3

Talismans

Increases maximum stamina by 17%, the strongest Viridian Amber Medallion bonus.

Weight0.6

Reference values

Type
Talismans
Weight
0.6

Effects

Increases maximum stamina by 17%, the strongest Viridian Amber Medallion bonus.

Cannot be equipped with the basic, +1 or +2 versions. They are separate pickups rather than prerequisite upgrades.

It increases stamina capacity rather than Endurance, equipment load or refill speed. It does not reduce the stamina each action costs.

Technical details

Maximum Stamina

Value
1.17
Calculation
multiplicative
Effect type
positive

In-game description

A medallion with viridian amber inlaid.

Boosts maximum stamina by the utmost.

The Erdtree's old sap becomes amber, treasured as the most precious of jewels in the age of Godfrey, the first Elden Lord.

These medallions, of the largest variety, were conferred to Godwyn's inner circle of distinguished golden knights.

Where to find

Darklight Catacombs entrance-level chest

Scadu Altus

Starting Site of Grace: Darklight Catacombs

  1. To enter the Realm of Shadow, defeat Starscourge Radahn and Mohg, Lord of Blood, then touch the withered arm in Mohg's arena at Mohgwyn Palace.
  2. For the main Shadow Keep approach, defeat the Golden Hippopotamus and activate Main Gate Plaza grace. Follow the left-hand route through the keep to the upper courtyard lined with burning boats. Watch for the Militiamen hiding beside them.
  3. At the southeastern end of the boat courtyard, find the ladder beside the outer railing and descend to the water. Walk behind the waterfall and take the second ladder down to the painting room.
  4. Strike the false wall beside the Domain of Dragons painting. Follow the revealed passage and rest in the stone coffin to arrive at Castle Watering Hole.
  5. Head south past Ruins of Unte, avoiding the active Furnace Golem. Follow the eastern, left-hand cliff beside the waterfall to Recluses' River Upstream grace.
  6. Continue south along the cliff ledges. Where the route changes sides, jump across to the western, right-hand bank and follow it down to Recluses' River Downstream grace. Clear nearby Man-Flies before attempting the drops.
  7. Use the large gravestones projecting from the cliff to descend to the river below, then continue south to the next descent. Take the lower gravestones one at a time to the wooded valley filled with stone coffins.
  8. Follow the valley's eastern cliff, keeping the wall on your left, to the catacomb doors marked by two pale flames. Enter Darklight Catacombs and ride the entrance lift to its grace. Bring a lantern or torch.
  9. From the dungeon grace, take the right-hand doorway beside the Yellow Fulgurbloom. Follow the descending stairs through the Imp rooms. At the lower doorway, deal with the cannon-mouthed Imp before crossing its line of fire.
  10. The passage behind the stairs leads to the first light-switch lever. Pull it to make the ledges easier to see, then return through the cannon Imp's doorway to the balcony.
  11. On that first-floor balcony, jump over the right railing onto the narrow ledge. Follow it around the corner to its broken section.
  12. Look below and drop onto the small ledge, then step into the room to the south. Open the chest for the medallion. You can drop from the outer ledge to the lower main walkway afterward; Jori is optional.

Notes

  • Increases maximum stamina by 17%, the strongest Viridian Amber Medallion bonus.
  • Cannot be equipped with the basic, +1 or +2 versions. They are separate pickups rather than prerequisite upgrades.
  • It increases stamina capacity rather than Endurance, equipment load or refill speed. It does not reduce the stamina each action costs.
  • Can combine with a turtle talisman for recovery speed and with compatible maximum-stamina effects. The larger pool still needs time to refill.
  • The chest is near Darklight Catacombs' first cannon-headed Imp, reached by the side ledges beyond the railing. Jori at the end is optional.
  • Use the area's light-switch lever to make the landings easier to see if needed. Turning the lights on does not replace finding the ledge route to the chest.
  • Weighs 0.6. It can be obtained directly without finding or upgrading any earlier version.