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ASHENBORNEELDEN RING REFERENCE

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Game data · App / Regulation 1.17
Black Flame iconIncantation

Spells · Incantation

Black Flame

The burn lasts 2 seconds and removes 0.1% of the target’s current maximum HP plus 1 HP per tick, at intervals of about 0.1 seconds. This HP loss is separate from the impact’s damage and defenses. Applying the same burn again refreshes its duration without restarting its tick clock. The number of applications depends on actual hits; maximum-HP restriction is a separate effect.

FP cost18
Memory slots1
Requires20Fai

Reference values

Type
Incantation
FP cost
18
Memory slots
1
Stamina cost
25
Additional stamina cost
8
Hold action
Charge
Damage types
fire
Requires
20Fai
Spell school
Godskin incantations

Effects

The burn lasts 2 seconds and removes 0.1% of the target’s current maximum HP plus 1 HP per tick, at intervals of about 0.1 seconds. This HP loss is separate from the impact’s damage and defenses. Applying the same burn again refreshes its duration without restarting its tick clock. The number of applications depends on actual hits; maximum-HP restriction is a separate effect.

Technical details

Health Points

The burn lasts 2 seconds and removes 0.1% of the target's current maximum HP plus 1 HP on each native tick. This is direct HP loss, separate from the impact's defense and elemental damage calculation. Applying the same native burn again refreshes its lifetime while preserving its existing tick clock. Different native burn identities remain separate. The engine uses the supplied actual update deltas, checks for a due tick before advancing its clock and combines burns due on the same update before integer truncation. Supply confirmed effect applications, the affected target, its maximum HP and its HP-damage suppression state. This does not infer how many projectiles or weapon hits connect. Maximum-HP restriction is a separate effect.

  • attribute: Health Points
  • duration: 2
  • model: max-hp
  • target: opponent
  • tick interval: 0.10000000149012
  • type: negative
  • value: -0.0010000000149012

Health Points

  • attribute: Health Points
  • duration: 2
  • model: additive
  • target: opponent
  • tick interval: 0.10000000149012
  • type: negative
  • value: -1

In-game description

A black flame incantation of the Godskin Apostles.

Throws a ball of raging black fire.

Charging enhances potency and causes the fireball to explode.

Black flame is weighty. After dealing damage it continues to sap foes' HP for a very short time.

Where to find

Stormveil Castle courtyard cellar, then Church of Vows

Limgrave

Starting Site of Grace: Liftside Chamber

Before you go

  • Bring one Stonesword Key.
  • Bring 7,500 runes to buy the unlocked spell.
  1. Follow Stormveil's side route to the large courtyard filled with soldiers, then activate Liftside Chamber so you have a nearby return point.
  2. From the courtyard, search its southern side for the stairs into the cellar. If you entered through the main gate, this entrance is on your left.
  3. Go down and clear the rats before using the imp statue beside the fog barrier.
  4. Spend one Stonesword Key to open the room. Open both chests inside; one holds Godskin Prayerbook and the other holds the Godslayer's Seal.
  5. Go to the Church of Vows on the raised ground in eastern Liurnia, northeast of Raya Lucaria Academy. From the Artist's Shack in Liurnia, follow the road north and take the uphill branch toward the ruined church.
  6. Speak to Miriel, the enormous turtle wearing a white mitre inside the church.
  7. Give Miriel the Godskin Prayerbook, then buy Black Flame for 7,500 runes. The seal from the second cellar chest does not teach either spell.
  8. Corhyn can also teach the book if he is still available. Miriel stays at Church of Vows, making him a convenient choice when Corhyn has moved during his quest.

Notes

  • Requires 20 Faith, one memory slot and 18 FP. Charging keeps the same FP cost, but uses more stamina and takes longer.
  • The fireball deals Fire damage and applies a short black-flame health drain. That drain depends on the target's maximum HP rather than your seal's casting scaling.
  • Its uncharged direct hit has Fire attack power equal to 244% of Incantation Scaling, rising to 300% when charged. These are attack-power values before the target's defenses, rather than guaranteed HP damage.
  • A charged cast also explodes over a wider area and deals more stance damage. Godfrey Icon can improve the charged direct hit.
  • Godslayer's Seal adds 10% to the direct spell damage while held. Two held copies multiply to 21%; this does not increase the percentage drained by black flame.
  • Repeated hits refresh the brief drain instead of giving each fireball a separate full burn running simultaneously. Leave space between casts when that lets the existing burn keep working during a safer reposition.
  • Some bosses resist the health drain more strongly, including bosses in the Realm of Shadow. A high HP pool makes the effect useful, but does not guarantee that every target loses the same percentage.
  • The projectile follows an arc. At long range or against a small target, aim the landing carefully instead of assuming the lock-on point guarantees contact.
  • Costs 7,500 runes after giving Godskin Prayerbook to Corhyn or Miriel. The book, spell and Godslayer's Seal are separate acquisitions.