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ASHENBORNEELDEN RING REFERENCE

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Game data · App / Regulation 1.17
Dragon Halberd iconHalberd

Weapons · Halberd

Dragon Halberd

Pierce / StandardSomber Smithing Stone—Unique skill

Halberd shaped like a dragon, enwreathed with both ice and lightning.

Attack rating—At your attributes
Weight10.5Equip load units
Requires22Str10Dex
Passive buildup—At your attributes
LocationOpen build planner

Attack & scalingUpdates as you edit

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In-game description

Halberd shaped like a dragon, enwreathed with both ice and lightning.

Alas, the Dragonkin Soldiers never attained immortality, and perished as decrepit, pale imitations of their skyborn kin.

Skill

Dragon Halberd, grants Spinning Slash (Dragon Halberd)
Spinning Slash (Dragon Halberd)FP 17 / 11 · Unique skill

Skill favored by dexterous warriors. Slash foes as your body spins. Additional input allows for a follow-up attack.

Where to find

Map pending
LocationUpper Dragonkin Soldier arena

Siofra River

Starting Site of Grace: Worshippers' Woods

Before you go

  • Reach Siofra River.
  1. In Mistwood in eastern Limgrave, find the large circular Siofra River Well building north of the Minor Erdtree. Ride its lift down and activate Siofra River Well Depths.
  2. Follow the descending route northeast through the Claymen ruins to the second lift. Ride it up, then follow the water into the open river region. Continue to Worshippers' Woods grace, watching for the Ancestral Followers' long-range arrows.
  3. From Worshippers' Woods, head south and look for the fallen stone pillar you can walk up. Climb it and use the sending gate at the top.
  4. The gate places you on the upper level of Siofra River. Continue into the shallow water toward the large Dragonkin Soldier resting ahead.
  5. Defeat this Dragonkin Soldier to receive Dragon Halberd. The Dragonkin Soldier in Ainsel River is a separate encounter with a different reward.
  6. The sending gate reaches an upper area that the lower river path does not climb directly. Lighting the Hallowhorn pillars and defeating the Ancestor Spirit are unnecessary for this reward.
Map location pending

Notes

  • Requires 22 Strength and 10 Dexterity and weighs 10.5. Its ordinary physical attacks scale more strongly with Strength, with a useful secondary Dexterity contribution. At higher investment, both attributes can matter rather than Strength being the only damage stat.
  • Its light attacks use the thrusting halberd chain shared with Halberd, Banished Knight's Halberd and Commander's Standard. The reach is useful for poking an enemy before it enters the range of a shorter weapon.
  • Its fixed Spinning Slash is different from the transferable Ash. The first input costs 17 FP and coats the halberd in ice lightning; another input costs 11 FP for the follow-up spin and slam.
  • The coating lasts 45 seconds and adds 160 lightning attack power plus Frostbite buildup. The halberd has neither lightning damage nor Frostbite on its ordinary attacks when this coating is absent.
  • The fixed lightning addition does not grow with Faith or weapon reinforcement. Reinforcement and attributes still improve the physical weapon hits, and the follow-up lightning impact is a separate part of the skill.
  • The multiple spins do not each apply a full ordinary hit's status buildup. The final lightning impact and actual weapon contacts also should not be treated as one identical hit.
  • Deals 10% extra damage against ordinary dragons and 5% against ancient dragons. This follows the target's classification, rather than applying to every large or reptile-like enemy.
  • Upgrade with Somber Smithing Stones to +10. Its skill and affinity are fixed, and outside grease or a weapon enchantment cannot be applied. The ice-lightning coating comes from its own skill.
  • Shard of Alexander boosts skill damage, but does not make the 160-point coating larger or increase Frostbite buildup. Godfrey Icon does not apply because the skill has follow-up inputs rather than a charge.
  • Frostbite must build up before it triggers. Once active, the target cannot suffer another frost burst until the effect ends or Fire removes it; continuing Lightning hits does not reset that timer.
  • Its fixed skill costs 28 FP for both stages, rather than the much cheaper transferable Spinning Slash. Leave enough FP and stamina for the follow-up before committing.

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