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Weapons · Halberd
Halberd
A long-handled polearm that combines the functions of both axe and spear.
Attack & scalingUpdates as you edit
In-game description
A long-handled polearm that combines the functions of both axe and spear.
Can be used to press a single enemy with continuous thrusting attacks, or swept at groups, taking advantage of its great reach and cleaving blade. A versatile weapon for any situation.
Skill
Quickly charge forward with the armament at the hip, carrying the momentum into a thrust. Hold to cover a greater distance.Ash of War: Charge Forth
Compatible Ashes of War (59)
These Ashes of War can be applied to this weapon.
Aspects of the Crucible: Wings
Barbaric Roar
Beast's Roar
Black Flame Tornado
Blinkbolt
Blood Tax
Bloodhound's Step
Braggart's Roar
Charge Forth
Chilling Mist
Cragblade
Determination
Divine Beast Frost Stomp
Double Slash
Endure
Flame of the Redmanes
Flame Skewer
Flame Spear
Flaming Strike
Ghostflame Call
Giant Hunt
Glintblade Phalanx
Glintstone Pebble
Golden Slam
Golden Vow
Gravitas
Ground Slam
Hoarah Loux's Earthshaker
Hoarfrost Stomp
Ice Spear
Impaling Thrust
Kick
Lightning Ram
Loretta's Slash
Phantom Slash
Piercing Fang
Poisonous Mist
Quickstep
Raptor of the Mists
Repeating Thrust
Royal Knight's Resolve
Sacred Blade
Sacred Order
Sacred Ring of Light
Seppuku
Shared Order
Shriek of Sorrow
Spectral Lance
Spinning Slash
Spinning Strikes
Spinning Weapon
Storm Assault
Storm Stomp
Stormcaller
Sword Dance
The Poison Flower Blooms Twice
Thunderbolt
War Cry
White Shadow's Lure
Where to find
Before you go
- Choose Vagabond as your starting class.
- Vagabond starts with Halberd as one of its two melee weapons. Check your equipped load if you keep both weapons and all the starting armor equipped.
Limgrave
Starting Site of Grace: Saintsbridge
Before you go
- Bring 1,200 runes.
- From Stormhill Shack, follow the road east through the woods past Warmaster's Shack toward Saintsbridge. Activate the grace beside the bridge.
- Cross the bridge east and look south of the road for the merchant's campfire. Buy his Halberd for 1,200 runes. He has one copy, regardless of your starting class.
Notes
- With Standard affinity, physical damage scales most strongly with Strength, with weaker Dexterity scaling.
- Upgrade it with Smithing Stones. Its maximum upgrade is +25.
- Can use compatible Ashes of War. Your choice of skill and the whetblades you've found determine which affinities you can apply.
- Grease or a weapon enchantment can be applied while using an affinity that allows weapon buffs.
- Requires 14 Strength and 12 Dexterity and weighs 8. Its Standard scaling favors Strength, unlike the Dexterity-focused Lucerne.
- Its thrusting light attacks provide a different approach from the chopping light attacks on several other halberds. Pierce contacts can benefit from counterhits when an enemy is attacking.
- Starts with Charge Forth for 16 FP. Holding the input extends the run and adds running contacts before the finishing thrust, but also commits more stamina and distance.
- It has no innate bleed or elemental damage. The regular Halberd is different from Banished Knight's Halberd and the Holy-damage Golden Halberd.
- Vagabond starts with one, and the merchant east of Saintsbridge sells one for 1,200 runes. The shop copy is available to every starting class.
- Vagabond's starting armor, sword, shield and halberd can leave the character with a heavy roll. Unequipping an unused weapon reduces equipped weight without discarding it.
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