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Weapons · Halberd
Ripple Crescent Halberd
Pierce / StandardSmithing Stone—Unique skill
Weapon wielded by young Albinaurics.
Attack rating—At your attributes
Weight8.5Equip load units
Requires12Str12Dex20Arc
Passive buildup—At your attributes
Attack & scalingUpdates as you edit
In-game description
Weapon wielded by young Albinaurics.
The blade is said to resemble a partial image of a ripple, and its attack power scales with one's arcane attribute.
Skill
Spinning SlashFP 6 / 12 · Unique skill
Skill favored by dexterous warriors. Slash foes as your body spins. Additional input allows for a follow-up attack.Ash of War: Spinning Slash
Where to find
Map pending
LocationLake ruins near Fallen Ruins of the LakeMap location pending
Liurnia of the Lakes
Starting Site of Grace: Fallen Ruins of the Lake
- Reach Academy Gate Town in the flooded ruins southeast of Raya Lucaria. From its grace, cross the shallow lake southwest toward Rose Church and look for Fallen Ruins of the Lake grace among the broken masonry between the two landmarks.
- Search the nearby shallow water and ruins for round-headed Albinaurics carrying a long crescent-tipped polearm. Fight those carriers and collect their drops; club and curved-sword carriers have different weapon loot.
- Rest at Fallen Ruins of the Lake and repeat until the halberd drops. There is no guaranteed chest at this grace.
- Halberd-carrying Albinaurics in Consecrated Snowfield and Mohgwyn Palace can also drop it. Those later regions are alternatives, rather than prerequisites for obtaining the weapon.
Notes
- Physical damage scales most strongly with Arcane.
- Upgrade it with Smithing Stones. Its maximum upgrade is +25.
- Its Spinning Slash skill is fixed and cannot be replaced with an Ash of War.
- Grease or a weapon enchantment can be applied despite its innate Arcane scaling. Its affinity and Spinning Slash remain fixed; you cannot replace the skill or give it Blood affinity.
- Requires 12 Strength, 12 Dexterity and 20 Arcane. Arcane is its only damage-scaling attribute, so extra Strength and Dexterity beyond the requirements do not raise its ordinary attack rating.
- Blood, Poison and Soporific Grease gain extra buildup from its Arcane scaling, including their drawstring versions. This is the main difference from applying those greases to an ordinary non-Arcane weapon.
- Rot and Frost buildup do not gain the same Arcane increase. Bloodflame Blade's delayed bleed is also a separate fixed effect, so it is not boosted like Blood Grease.
- Its own attacks do not have innate bleed, poison or sleep. Apply the appropriate grease before expecting one of those effects, and remember that changing the coating replaces the previous one.
- Spinning Slash costs 6 FP for the opening and 12 for the follow-up. Its long blade gives good reach, but the full sequence leaves you committed longer than a single light attack.
- The halberd is a 2% random drop at 100 Item Discovery from the Albinaurics carrying it. A club, shield or chainmail drop from a different carrier does not mean that enemy also drops the halberd.
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