Reference values
- Type
- Ashes of War
- Default affinity
- Quality
- FP cost
- 16 FP
- Skill
- Giant Hunt
About this Ash of War
Costs 16 FP for one advancing upward thrust. The hit can launch susceptible human-sized enemies, while larger targets may resist being lifted.
Damage follows the equipped weapon's attack power and chosen affinity. It is not a fixed Strength-scaled projectile simply because its default affinity is Quality.
The physical hit deals Pierce damage. Hitting during an enemy's attack can gain piercing counter damage, with Spear Talisman adding 15% to that eligible counter damage.
Technical details
- Skill ID
- 116
- Default affinity
- Quality
- Armament categories
- Greatsword, Colossal Sword, Twinblade, Heavy Thrusting Sword, Spear, Great Spear, Halberd, Thrusting Shield, Great Katana
- Recorded affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- useMagicPoint_L2
- 16
In-game description
This Ash of War grants an armament the Quality affinity and the following skill:
"Giant Hunt: Skill developed for confronting gigantic foes. Step forward from a low stance, carrying the momentum into a sudden upward thrust."
Usable on large and colossal weapons capable of thrusting, spears, and twinblades.
Where to find
Night's Cavalry on Bellum Highway
Liurnia of the Lakes
Starting Site of Grace: East Raya Lucaria Gate
Before you go
- Fight the Bellum Highway rider at night.
- Obtain the Academy Glintstone Key from the corpse behind Glintstone Dragon Smarag west of Raya Lucaria. You can collect it without killing the dragon, then use it at South Raya Lucaria Gate to reach Main Academy Gate.
- Reach the northern academy highway. From Main Academy Gate, use the northeastern seal to arrive at East Raya Lucaria Gate.
- Follow Bellum Highway north toward Bellum Church and pass time until night at a nearby grace.
- Find the Night's Cavalry patrolling the road between the gate and church. Defeat it to receive Giant Hunt.
- This is not the Night's Cavalry near Gate Town Bridge or the rider by Lenne's Rise.
Notes
- Costs 16 FP for one advancing upward thrust. The hit can launch susceptible human-sized enemies, while larger targets may resist being lifted.
- Damage follows the equipped weapon's attack power and chosen affinity. It is not a fixed Strength-scaled projectile simply because its default affinity is Quality.
- The physical hit deals Pierce damage. Hitting during an enemy's attack can gain piercing counter damage, with Spear Talisman adding 15% to that eligible counter damage.
- It deals 30 enemy stance damage on spears, halberds and twinblades; 33 on greatswords, heavy thrusting swords and great spears; and 36 on colossal swords, before other effects.
- The thrust applies the weapon's full ordinary status buildup once. A large launch reaction does not guarantee a Blood Loss proc or an immediate stance break.
- Shard of Alexander boosts its damage by 15%. It has no charged version for Godfrey Icon, and the initial crouch does not make it a crouching normal attack.
- The forward movement has limited turning. Aim before committing, avoid ledges and allow a knocked-down enemy to become vulnerable again before trying to launch it a second time.
- The Bellum Highway Night's Cavalry awards this Ash at night. The riders by Gate Town Bridge and Lenne's Rise have different rewards.
- Compatible weapon classes: Greatsword, Colossal Sword, Twinblade, Heavy Thrusting Sword, Spear, Great Spear, Halberd, Thrusting Shield, Great Katana. A weapon with a fixed skill cannot use this Ash of War.
- Its default affinity is Quality. The supported choices are Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood and Occult; the appropriate whetblade is needed for additional options.