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ASHENBORNEELDEN RING REFERENCE

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Game data · App / Regulation 1.17
Flame of the Fell God iconIncantation

Spells · Incantation

Flame of the Fell God

Requires 41 Faith, two memory slots and 34 FP. It is one of the legendary incantations.

FP cost34
Memory slots2
Requires41Fai

Reference values

Type
Incantation
FP cost
34
Memory slots
2
Stamina cost
42
Requires
41Fai
Spell school
Fire Giant incantations

In-game description

This legendary incantation is one of several that draws directly from the power of the Fire Giants.

Releases a ball of raging fire said to be inhabited by a fell god. The fireball floats toward enemies and explodes, setting the area ablaze.

Arghanthy, the chief guardian of the Flame, had kept this incantation a well-kept secret until it was stolen by Adan. The fell god still lurks within the Fire Giants.

Where to find

Malefactor's Evergaol

Liurnia of the Lakes

Starting Site of Grace: Liurnia Lake Shore

  1. Descend from Lake-Facing Cliffs into southern Liurnia and activate Liurnia Lake Shore. Ride northwest into the shallow water and find the spiritspring beside the cliff.
  2. Use the spring with Torrent to land on the plateau above, then head south to the large circular stone disc of Malefactor's Evergaol.
  3. Interact with the center to enter Adan's prison. Defeat Adan, Thief of Fire to receive Flame of the Fell God. The circling stone creatures outside are not the spell's source.
  4. Keep clear of his slow fire orb while approaching for an opening. The reward appears after victory; there is no separate chest or prayerbook to collect.

Notes

  • Requires 41 Faith, two memory slots and 34 FP. It is one of the legendary incantations.
  • Creates a slow-moving Fire orb that follows a nearby enemy and detonates after approaching it. The delay lets you reposition or pressure the target while it deals with the orb.
  • Only one orb can be active per caster. Casting another removes your previous orb, so repeated casting does not build a whole group of floating fireballs.
  • The explosion leaves burning patches for about seven seconds. Those patches can remain after you cast another orb, and a target must stay in them to take their later damage.
  • The explosion starts at 415% of incantation scaling before defenses. The smaller lingering contacts use a much lower coefficient, so they do not each repeat the explosion's damage.
  • It cannot be charged and does not benefit from Godfrey Icon. Its delayed explosion is the normal behavior, not a charged-cast effect.
  • Adan awards it directly on defeat. His own spell use does not mean that the player version can keep several orbs active at once.
  • Spirit Ashes and other players cannot be summoned inside this Evergaol. You do not need a Stonesword Key to enter it.
  • Giant's Seal increases this spell's damage by 20% while held in an active hand. Two active copies give 44% together. You can cast with a different seal while holding Giant's Seal in the other hand.
  • Fire Scorpion Charm, Flame-Shrouding Cracked Tear and Flame, Grant Me Strength can improve its Fire damage. The damage still depends on your casting seal and attributes; having the required Faith only lets you cast it.
  • Fire hits can clear an enemy's active Frostbite. That lets you build Frostbite again, but also removes its damage-taken penalty until the next proc.