Reference values
- Type
- Greatarrow
- Magic damage
- 125
- Physical damage
- 40
- Stamina damage
- 60
About this item
Greatbow ammunition with 40 Physical and 125 Magic attack power. The two parts meet different defenses, so their total is not guaranteed damage on impact.
Fits compatible Greatbows, not ordinary bows, crossbows or ballista weapons. It has no innate Frostbite despite its blue appearance.
The magic greatbow Golems on the Great-Jar's approach drop five at a base 5% chance at 100 Discovery. Higher Discovery improves the chance.
Technical details
- category: Greatarrow
- damage:
- magic: 125
- physical: 40
- stamina: 60
- dlc:
- effects: None recorded
- id: 51030000
- status effects: None recorded
In-game description
Greatarrow of black stone crafted by a civilization now gone to ruin. Imbued with its ancient magic.
Deals magic damage.
Where to find
Magic archer Golems on the Great-Jar's approach
Caelid
Starting Site of Grace: Deep Siofra Well
Before you go
- Two Stonesword Keys for the normal Siofra lift route.
- Start at Siofra River Well in eastern Limgrave, beside the Minor Erdtree in Mistwood. Take its long lift underground and activate the grace at the bottom.
- Head northeast through the ruined buildings to the second lift. Ride up, then follow the stream east into the open cavern. Siofra River Bank grace is on the left as the cavern opens out.
- Travel north through the basin, past Worshippers' Woods and its stone pillars. Watch for the ancestral archers and lightning balls. Continue to the stairs at the far northern end and activate Below the Well grace.
- Climb the stairs to the imp seal and use two Stonesword Keys to unlock the lift. Ride up to Deep Siofra Well in Dragonbarrow.
- Follow the canyon west and then northwest toward the huge jar and circular arena. Two greatbow golems cover the approach. Use the rocks and bends in the canyon to break their line of sight.
- Defeat the magic greatbow Golems along this canyon and check their drops for a five-arrow bundle. Rest at Deep Siofra Well to repeat if needed.
- The Great-Jar's three duels are not required for the arrows. These come from the Golems on the approach, rather than from attacking the jar or entering the Colosseum.
Notes
- Greatbow ammunition with 40 Physical and 125 Magic attack power. The two parts meet different defenses, so their total is not guaranteed damage on impact.
- Fits compatible Greatbows, not ordinary bows, crossbows or ballista weapons. It has no innate Frostbite despite its blue appearance.
- The magic greatbow Golems on the Great-Jar's approach drop five at a base 5% chance at 100 Discovery. Higher Discovery improves the chance.
- Ordinary archer Golems, including the Limgrave Tower Bridge farm, drop different ammunition. Check the item name rather than treating every Golem arrow as interchangeable.
- This is finished ammunition with no crafting recipe or current merchant supply. Carry up to 30.
- The normal lift route costs two Stonesword Keys at Below the Well. That opens the canyon approach; completing the Great-Jar's challenge is a separate optional reward.