Reference values
- Type
- Sorcery
- FP cost
- 13
- Memory slots
- 1
- Stamina cost
- 15
- Damage types
- magic
- Requires
- 23Int
- Spell school
- Night sorceries
In-game description
One of the night sorceries of Sellia, Town of Sorcery.
Launches a projectile from a distance removed from the caster, so as to strike the enemy from behind.
This sorcery can be cast repeatedly.
The Sellian sorcerers were assassins, and it is said that they often hunted their fellows.
Where to find
Witchbane Ruins cellar
Weeping Peninsula
Starting Site of Grace: Fourth Church of Marika
- Cross the Bridge of Sacrifice into the Weeping Peninsula, then follow the western roads toward the Fourth Church of Marika. Witchbane Ruins are just south of that church.
- Find the staircase among the ruined walls and go down into the cell. Loot the corpse beside the chained sorceress for Ambush Shard. Do not attack her to get the item.
Notes
- Requires 23 Intelligence and one memory slot. Cast with a glintstone staff for 13 FP per shot.
- The Magic projectile approaches from behind the target. This helps against a forward-facing shield, but a wall, bad angle or moving target can still spoil the hit.
- Damage uses the casting staff's Sorcery Scaling. Intelligence raises damage on an Intelligence-scaling staff; other casting attributes only help when the staff actually uses them.
- Despite being a Night Sorcery, it is not strengthened by Staff of Loss. That staff's special bonus is for Night Shard and Night Comet.
- Arrow's Reach Talisman extends the projectile's range. It does not turn an obstructed shot into guaranteed damage through every wall.
- It can be cast repeatedly but cannot be charged. Godfrey Icon does not boost it, and skill-only bonuses such as Shard of Alexander do not apply.
- The spell is on the corpse beside Sellen's imprisoned body in Witchbane Ruins. Looting it does not require attacking her, freeing her or completing her quest.