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ASHENBORNEELDEN RING REFERENCE

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Game data · App / Regulation 1.17
Aristocrat Set — complete armor setArmor Sets

Armor Sets · Armor Sets

Aristocrat Set

Armor Sets

The headband, regular garb and boots weigh nine together and provide 21 poise. There is no dedicated hand piece.

Reference values

Type
Armor Sets

About this set

The headband, regular garb and boots weigh nine together and provide 21 poise. There is no dedicated hand piece.

Staff-carrying Noble Sorcerers supply those three pieces. Aristocrat Hat and Coat come from different noble variants, while cape-free Aristocrat Garb (Altered) needs its own direct drop.

The headband has a base 0.5% drop chance; the other eligible clothing pieces have a base 1.5% chance at 100 Discovery. Each item rolls separately.

Linked equipment

Where to find

Kingsrealm Ruins

Liurnia of the Lakes

Starting Site of Grace: Road to the Manor

  1. Follow western Liurnia's shore road north past Foot of the Four Belfries and Northern Liurnia Lake Shore to Kingsrealm Ruins.
  2. At the northern end of the ruins, strike the bricked-up archway to remove the false wall. Activate Road to the Manor grace beside Iji, then turn back south into the ruins.
  3. Target the nobles carrying sorcery staffs just beyond the opened archway. They cast spells and disappear before reappearing nearby, so watch for them moving around the broken walls.
  4. Collect their glowing drops and rest at Road to the Manor to repeat. Aristocrat Headband, regular Aristocrat Garb and Aristocrat Boots are separate rolls.
  5. Stay above ground. The hidden cellar's Royal Revenant, its Frozen Needle chest and the later Caria Manor boss are unnecessary for this farm.

Caravan west of Waypoint Ruins

Limgrave

Starting Site of Grace: Waypoint Ruins Cellar

  1. From Agheel Lake North, cross the road bridge east of the lake and follow the road south toward Waypoint Ruins. Look for the two trolls pulling a large carriage west of the ruins.
  2. Walk around the procession and identify the noble wearing the clothing you need. The sword-bearing nobles wear feathered hats and leather coats; the older green-cowled nobles have a separate outfit.
  3. Look specifically for nobles wearing the cape-free Aristocrat Garb. The regular caped garb and the leather Aristocrat Coat are different drops.
  4. Defeat the appropriate nobles and collect their glowing drops. The trolls and carriage chest are separate from the clothing drops, so killing both trolls is unnecessary.
  5. For a nearby reset, enter the Waypoint Ruins cellar, defeat Mad Pumpkin Head and activate Waypoint Ruins Cellar grace. Rest there and return to the road to repeat.
  6. You can farm the outdoor procession before opening the cellar, using another nearby grace to reset instead. Speaking to Sellen or joining her quest is unnecessary for these clothes.
  7. Farm the cape-free garb directly. Neither Tailoring Tools nor Boc can turn regular Aristocrat Garb into this version.

Notes

  • The headband, regular garb and boots weigh nine together and provide 21 poise. There is no dedicated hand piece.
  • Staff-carrying Noble Sorcerers supply those three pieces. Aristocrat Hat and Coat come from different noble variants, while cape-free Aristocrat Garb (Altered) needs its own direct drop.
  • The headband has a base 0.5% drop chance; the other eligible clothing pieces have a base 1.5% chance at 100 Discovery. Each item rolls separately.
  • Regular and altered garb cannot be swapped through tailoring. The altered garb saves 0.8 weight and two poise.
  • None of the pieces raises attributes, sorcery damage, Discovery or Rune gains. There is no matching-set bonus.