Reference values
- Type
- Sorcery
- FP cost
- 20
- Memory slots
- 1
- Additional FP cost
- 5
- Stamina cost
- 30
- Hold action
- Continuous
- Damage types
- magic
- Requires
- 47Int
- Spell school
- Crystalian sorceries
In-game description
Sorcery of the mysterious Crystalians.
Creates a mass of crystal, then fires off shards in rapid succession.
Hold to continue firing shards.
The wrath of the Crystalians encapsulated in sorcery. Each shard is of substantial size, making even a stray blow capable of inflicting a severe wound.
Where to find
Sellia Hideaway boss chamber
Caelid
Starting Site of Grace: Sellia Hideaway
- From Church of the Plague in eastern Caelid, ride northeast to the graveyard against the cliff. Strike the rock behind the tall gravestone guarded by the battlemage to reveal Sellia Hideaway, then activate its grace.
- Follow the miners' tunnel and break through the false walls to the first crystal cavern. Cross the long crystal over the pit rather than dropping down to the Royal Revenant.
- Continue over the crystals and gaps to the next large crystal chamber. Keep to its right wall and climb the highest crystal on that side. Step down from its tip onto the crystal below, then follow it left.
- Look below for a smaller room with a lit campfire and three sorcerers. Drop into that room when you are ready to fight. The chest here contains Crystalian Ashes; Lusat's blue seal is a separate side passage.
- After clearing the camp, take its exit. The short right branch has another snail; follow the passage in the other direction past the group of crystal snails toward the boss fog.
- Defeat all three Putrid Crystalians for Crystal Torrent. The room contains spear, ringblade and staff variants. Strike attacks and sustained stance pressure help break their hard shells before finishing them.
- You do not need Sellian Sealbreaker or completion of Sellen's quest for this boss route. Stars of Ruin comes from Lusat, not from these three enemies.
Notes
- Requires 47 Intelligence, a glintstone staff and one memory slot. Costs 20 FP to begin casting.
- Deals Magic damage using the casting staff's Sorcery Scaling. The shards do not deal physical damage merely because they look solid.
- Crystal Staff and Rotten Crystal Staff each give a 10% bonus while held in an active hand. Two active copies multiply to 21%; the rotten staff does not add Scarlet Rot to this spell.
- Hold the cast to keep firing the stream. Each continuation payment uses another five FP, so the initial 20 FP is not the cost of an indefinitely long torrent.
- It holds you in place while the shards fire. Start against a target that will stay in the stream, and stop when it moves away rather than spending the rest of your FP on the wall behind it.
- This is a sustained cast, rather than a charged spell for Godfrey Icon. Holding the input continues firing instead of storing one larger charged hit.
- The three Putrid Crystalian bosses award it. You do not need Lusat's sealbreaker, and Stars of Ruin is a different reward from the sealed side passage.