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ASHENBORNEELDEN RING REFERENCE

Development preview — content and features are still being refined.

Game data · App / Regulation 1.17
Golden Horn Tender iconEdible

Tools · Edible

Golden Horn Tender

Edible

Increases rune acquisition by 40%. Lasts 180 seconds.

FP cost0

Reference values

Type
Edible
FP cost
0
Maximum held
10
Consumed when used
Yes

Effects

Increases rune acquisition by 40%. Lasts 180 seconds.

Technical details

Rune Acquisition

Increases rune acquisition by 40%. Lasts 180 seconds.

  • attribute: Rune Acquisition
  • duration: 180
  • model: multiplicative
  • type: positive
  • value: 1.4

In-game description

Old currency used by hornsent made by coating spiral horns with gold.

Boosts the amount of runes obtained from defeating enemies for a certain duration. Can also be sold for a high price.

Once bestowed upon inquisitors as an honor.

Where to find

Lower passage in Moorth Ruins

Scadu Altus

Starting Site of Grace: Moorth Ruins

Before you go

  • Enter the Realm of Shadow.
  1. From Moorth Ruins grace, go southeast through the large ruined arch and work around the eastern side of the buildings to the opening descending into the ruins.
  2. Use the ledges to drop into the lower ruined building. Watch for the two shadow dogs near the Whiteflesh Mushroom pickup.
  3. From the first landing, continue southwest and drop into the tunnel. Turn back east and loot the corpse for a Golden Horn Tender.
  4. The path west continues down toward the Golden Arcs chest and the tunnel to Bonny Village. Do not jump straight into the deepest part of the central hole.

Notes

  • Increases runes earned from defeated enemies by 40% for three minutes. Have the effect active when the reward arrives, rather than waiting until the rune counter has already increased.
  • Does not increase the fixed value of consumed Golden Runes or Remembrances, runes received by selling equipment, or the number of runes recovered from your bloodstain.
  • Combines with Gold Scarab's 20% bonus for 68% more runes overall. The two bonuses multiply rather than adding their percentages.
  • Golden Horn Tender and Gold-Pickled Fowl Foot replace each other. Using both does not combine their rune bonuses, and another use does not bank several three-minute periods.
  • Improves the rune reward, not random item drops. Silver consumables and Silver Scarab serve the separate Item Discovery purpose.
  • There is no crafting recipe. You can collect finished tenders as treasure or obtain more from eligible enemy drops, so they are not limited to one use per journey.
  • Sells for 1,000 runes each. Selling is a fixed return; using the bonus can be worth more if you spend its duration on a productive farming route.
  • The effect survives resting at a grace, so a short farming loop can cover several attempts. Death or fast travel removes it; apply a replacement after arriving at your destination.
  • Each use consumes one and costs no FP. Carry up to ten, with another 999 in storage.
  • Compared with Gold-Pickled Fowl Foot, its 40% bonus gives 1,400 runes from a normal 1,000-rune reward instead of 1,300, before any other bonuses.