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Weapons · Axe
Icerind Hatchet
StandardSomber Smithing Stone—Unique skill
A hatchet with a frost-coated blade. One of several gifts given by Castle Sol in the distant north.
Attack rating—At your attributes
Weight3Equip load units
Requires11Str16Dex
Passive buildup—At your attributes
Attack & scalingUpdates as you edit
In-game description
A hatchet with a frost-coated blade. One of several gifts given by Castle Sol in the distant north.
Known as "freezing fog," the blade is thought to be a dragon's scale. Inflicts a powerful frost effect.
Skill
Hoarfrost StompFP 10 · Unique skill
Stomp hard to spread a trail of freezing mist on the ground. The mist applies the frost status effect.Ash of War: Hoarfrost Stomp
Where to find
Map pending
LocationChest in the broken tower in southern Temple QuarterMap location pending
Liurnia of the Lakes
Starting Site of Grace: Temple Quarter
- Reach Lake-Facing Cliffs behind Stormveil, either through the castle or by using the cliff path around its eastern side. Follow the road down past the soldiers' camp to Liurnia Lake Shore.
- Ride northwest across the shallow lake toward the flooded ruins southwest of Raya Lucaria Academy. These are Temple Quarter; activate its grace on the northwestern side of the ruins.
- From Temple Quarter grace, head southeast to the small island just south of the Temple Quarter map label. Look for the broken bell tower in a clearing among the ruined walls.
- Watch for the Miranda plants and crawling Albinaurics around the clearing. Open the chest inside the broken tower for Icerind Hatchet. Smarag and the Academy Glintstone Key farther north are separate from this pickup.
Notes
- Normal physical damage scales mainly with Dexterity, with a smaller Strength contribution. Its Hoarfrost Stomp also benefits from Dexterity and upgrade level; this fixed version does not gain the Intelligence scaling used by the skill on ordinary infusable weapons.
- Normal weapon hits have 65 frost buildup. Frostbite causes a burst of damage and temporarily makes the target take more damage. You cannot trigger it again while that debuff remains; wait for it to end or use Fire damage to clear it before building frost again.
- The weapon's normal attacks deal physical damage, rather than Magic damage simply because they build frost. Hoarfrost Stomp is the separate Magic attack, sending ice along the ground before it shatters.
- Hoarfrost Stomp costs 10 FP and cannot be charged. Keep enemies in the affected ground long enough for the later burst. Shard of Alexander and stomp bonuses such as Shattered Stone Talisman can improve its damage; Godfrey Icon does not apply.
- Its normal light attack chain is quicker than the regular axe pattern, like Hand Axe and Forked Hatchet. It is a light, close-range frost weapon rather than a substitute for the reach of a large axe.
- Deals 20% extra weapon damage to ordinary dragon-type enemies and 10% extra to ancient dragon-type enemies. These are enemy classifications, rather than a bonus against every creature with scales.
- Requires 11 Strength and 16 Dexterity, weighs 3 and has a normal critical rating of 100. Arcane does not increase its frost buildup.
- Upgrade it with Somber Smithing Stones to +10. Its Hoarfrost Stomp skill is fixed, cannot be removed for another weapon and cannot be replaced with an Ash of War. Grease and ordinary weapon enchantments cannot be applied.
- The transferable Hoarfrost Stomp Ash of War is a separate scarab reward near Caria Manor. Owning the hatchet does not unlock that Ash of War for your other weapons.
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