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Weapons · Crossbow
Light Crossbow
SlashSmithing Stone—Unique skill
Ranged weapon made from a bow fixed to a stock. Deals good damage and is simple to use, but requires reloading after firing.
Attack rating—At your attributes
Weight4Equip load units
Requires12Str8Dex
Passive buildup—At your attributes
Attack & scalingUpdates as you edit
In-game description
Ranged weapon made from a bow fixed to a stock. Deals good damage and is simple to use, but requires reloading after firing.
Bolts must be equipped to use a crossbow.
Skill
Kick (Crossbows and Ballistae)FP 0 · Unique skill
Push an enemy back with a high kick. Effective against enemies who are guarding, and can break a foe's stance. Sometimes a simple tool is the most effective.
Where to find
Map pending
LocationNomadic Merchant at Castle Morne RampartMap location pending
Weeping Peninsula
Starting Site of Grace: Castle Morne Rampart
Before you go
- Bring 1,500 runes.
- Cross the Bridge of Sacrifice from southern Limgrave into the Weeping Peninsula. Stay on the main road heading south toward Castle Morne.
- Follow the main Weeping Peninsula road south from Bridge of Sacrifice to Castle Morne Rampart. The Nomadic Merchant sits beside this grace.
- Buy Light Crossbow from him for 1,500 runes.
Notes
- It has no attribute damage scaling. Its low 12 Strength and 8 Dexterity requirements are enough to use it; extra points in those stats do not directly raise its damage.
- It weighs 4, compared with Heavy Crossbow's 5.5. Heavy Crossbow gives more physical damage at an equal upgrade level, while Light Crossbow asks for less weight and fewer stats.
- Equip bolts, load the crossbow, then fire. Make room to reload after the shot instead of expecting another attack immediately from the same loaded bolt.
- Kick is fixed, and replacement Ashes of War, affinities, grease and weapon enchantments are unavailable.
- Upgrade it with Smithing Stones, up to +25. The Castle Morne Rampart merchant sells it, so a rare enemy drop is not required.
- Its listed range is 42. It can be loaded beforehand and fired one-handed beside a melee weapon; manual precision aiming uses two hands.
- Ordinary shots cost ammunition rather than FP. Kick is a close-range guard-breaking option, not a stronger bolt shot or a repeating-fire mode.
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