Reference values
- Type
- Armor Sets
About this set
The regular helm, armor, gauntlets and greaves cost 45,000 runes together. They weigh 19.3 and provide 34 poise; the outfit is much lighter than its boss appearance might suggest.
Only the helm provides the damage effects: 3% for Messmer's Flame incantations and 8% for qualifying Fire Knight skill attacks. The other three pieces have no matching spell or skill bonus.
The eligible incantations are Fire Serpent, Rain of Fire and Messmer's Orb. This is a bonus to those spells, not to every Fire attack or flame incantation.
Where to find
Finger Reader Enia
Roundtable Hold
Starting Site of Grace: Table of Lost Grace
Before you go
- Have 45,000 runes for all regular pieces.
- Defeat Messmer the Impaler, including the Base Serpent phase, to unlock this armor at Enia.
- Enter the Realm of Shadow after defeating Starscourge Radahn and Mohg, Lord of Blood, by touching the withered arm in Mohg's arena.
- From Highroad Cross in Scadu Altus, follow the main road north to Shadow Keep's southern gate. Ride the entrance lift and activate Shadow Keep Main Gate grace.
- Defeat Golden Hippopotamus in the plaza. This is the front-door route; the flooded Church District provides a different way into the keep.
- From Main Gate Plaza, leave through the west-northwest doorway, pass through the armory and climb the stairs. Continue up the wooden steps to the dining hall, where two Black Knights guard the route.
- Leave the dining hall through its southeastern exit to the upper rampart. Follow the rampart past the burning boats and watch for the small Shadow Militiamen hiding beside them.
- Take the stairs leading north-northeast toward the large lift, passing the Fire Knight in front of it. Ride up and activate Storehouse, First Floor grace.
- Inside the storehouse, use the stairs behind the central specimen to climb through the book-lined galleries. Stay on the ascending route rather than taking the side lift toward West Rampart.
- On the third-floor walkway, get past the Fire Knight and the small ambushers. Jump onto the feet of the large hanging specimen, climb along its body and jump from the head to the balcony with Storehouse, Fourth Floor grace.
- Leave the fourth-floor room through its open window-door, turn left and climb the outside stairs. Follow the balcony past the bats and go back inside through the next doorway.
- Follow the inner gallery around the bookshelves and climb the stairs past the Fire Knights and shadow scholars to Storehouse, Seventh Floor grace, in the room where Freyja can appear.
- Leave that grace room and cross the northeastern wooden bridge. Follow the walkway to the hanging bull, then reach the lower gallery beside it and pull the lever that moves the central specimens.
- From the balcony near the lever, jump onto the newly positioned wooden beam. Follow it inward, cross the raised specimen platforms and climb the next specimen's tail and back to jump from its head onto the upper balcony.
- Go through the small room and back outside. Turn right, climb the stairs and cross the outer bridge toward the large closed doors. Defeat Fire Knight Kood, who guards this approach and awards Winged Serpent Helm and Flame Spear.
- Open the doors, climb the stairs and activate Dark Chamber Entrance grace. Messmer is through the nearby double doors.
- Defeat Messmer the Impaler, including the Base Serpent phase of the same fight. Using his kindling at the Sealing Tree is not required to buy his armor.
- Return to Roundtable Hold and enter Enia's room behind the main table. Choose Receive equipment of champions and buy the armor with runes; the remembrance is used for separate rewards. The helm costs 10,000, armor 15,000, gauntlets 10,000 and greaves 10,000 runes.
Notes
- The regular helm, armor, gauntlets and greaves cost 45,000 runes together. They weigh 19.3 and provide 34 poise; the outfit is much lighter than its boss appearance might suggest.
- Only the helm provides the damage effects: 3% for Messmer's Flame incantations and 8% for qualifying Fire Knight skill attacks. The other three pieces have no matching spell or skill bonus.
- The eligible incantations are Fire Serpent, Rain of Fire and Messmer's Orb. This is a bonus to those spells, not to every Fire attack or flame incantation.
- The skill bonus covers qualifying attacks from Flame Skewer, Flame Spear, Messmer's Assault and the explosion of Flare, O Serpent. It does not increase every ordinary attack made with a Fire Knight weapon.
- Altering the helm lowers the full outfit to 19 weight without changing its 34 poise or either damage bonus. None of the three clothing pieces can be altered.
- The normal Fire Knight Armor is a different chest that gives a 5% bonus to the three incantations. Replacing Messmer's chest with it can therefore help those spells without losing a hidden full-outfit effect.
- Enia sells the pieces after Messmer; burning the Sealing Tree is unnecessary. Buy them with runes while keeping the remembrance for the spear or incantation.