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ASHENBORNEELDEN RING REFERENCE

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Game data · App / Regulation 1.17
Rykard's Rancor iconSorcery

Spells · Sorcery

Rykard's Rancor

Requires 40 Intelligence, 18 Faith, two memory slots and a glintstone staff. Each cast costs 23 FP and 36 stamina. It is a sorcery, despite its Faith requirement and Fire damage.

FP cost23
Memory slots2
Requires40Int18Fai

Reference values

Type
Sorcery
FP cost
23
Memory slots
2
Stamina cost
36
Requires
40Int18Fai
Spell school
Magma sorceries

In-game description

The terrible power of Rykard, Lord of Blasphemy.

Summons searing spirits that leave a trail of delayed explosions in their wake.

These spirits manifest from the rancor of heroes who met a violent end. The lord granted them an audience, whereupon they were welcomed by the maw of the great serpent—and within the serpent's bowels, they became the lord's kin.

Where to find

Rykard's arena, then Enia at Roundtable Hold

Mt. Gelmir

Starting Site of Grace: Audience Pathway

  1. At Scenic Isle in southern Liurnia, head east toward the stone gazebo near the telescope. Speak to Rya about her stolen necklace before entering Volcano Manor, which ends this early meeting.
  2. Ride northwest across the shallow lake to Boilprawn Shack. Talk to Boggart beside the cooking pot, ask for the necklace and choose Deal to open the purchase.
  3. Buy Rya's Necklace for 1,000 runes. Buying it keeps Boggart alive and opens his prawn shop; purchase at least one Boiled Prawn if you want his later move and crab stock.
  4. Return to Rya in the gazebo and give her the necklace. Finish her dialogue to receive Volcano Manor Invitation.
  5. Reach Altus Plateau through the Grand Lift of Dectus with the medallion halves from Fort Haight and Fort Faroth, or by defeating Magma Wyrm Makar at Ruin-Strewn Precipice. Rya waits at the top of Dectus for lift arrivals, or by Lux Ruins near Erdtree-Gazing Hill for the precipice route. Speak to her and accept her hand to travel to Volcano Manor.
  6. If you have not entered the dungeon yet, speak to Tanith in Volcano Manor and accept her invitation to get the Drawing-Room Key. Open the first room on the right in the corridor. Roll into or strike the illusory wall in the back-right corner to reveal a passage. Follow it downstairs, past the snails and Bloodhound Knight, to the Prison Town Church grace.
  7. Leave the church through its large doors and take the path downhill to the right. Follow the outer wall, watching for the Abductor Virgin. When the path splits at the stairs, cross the bridge toward the large building guarded by a Man-Serpent. Its front door is locked, so go around the right side to the ladder.
  8. From the roof, go south and look over the western edge for the balcony with an open doorway and lantern. Drop onto it and enter the room with the Omenkiller.
  9. Clear the Omenkiller, leave through the southern door and climb the ladder on the left. Follow the balcony left and drop onto the adjoining roof. Continue through the side entrance into the building and open its main door as a shortcut.
  10. Go southeast down the interior stairs. At the bottom, follow the corridor into the room on the right and activate Guest Hall grace.
  11. Return to the lower corridor and leave through its large northeastern door. Climb down the ladder on the right to the lava-side ground.
  12. Use the solid ground and the sloping roof of the building east of you to cross toward the northeastern rooftops. Follow the rampart toward the western building, then turn southeast to the stairs guarded by a Man-Serpent.
  13. At the top, use the cage lift that takes you upward toward the temple. The other lift descends toward an optional Magma Wyrm and is not the route to the Godskin Noble.
  14. Pass the Blackflame Monk on the upper stairs. Before entering the temple, turn left and activate the bridge mechanism to raise the shortcut back toward Prison Town Church.
  15. Enter Temple of Eiglay and defeat the Godskin Noble. Activate Temple of Eiglay grace afterward. Rykard is not required for this part of the dungeon.
  16. Take the lift on the right inside Temple of Eiglay and go out onto its upper balcony. Drop over the barrier onto the solid ground beside the lava rather than into the pool.
  17. Follow the narrow volcanic path past the fire slugs. Before the corpse at its end, drop left onto the lower ledge, then follow it around and uphill toward the larger lava pool.
  18. Cross toward the western building, avoid the Abductor Virgin, and enter through the open window around its right side. The ladder inside descends to the prison and is not needed for Rya or the ashes.
  19. Open the forward door, pass the Man-Serpent and climb the stairs on the right. Use the doorway on the left at the top to reach the shortcut lift.
  20. Activate the shortcut lift back toward Temple of Eiglay, then return to the upper route. Continue along the main stairs past the nobles, which can release poison when killed, and the Man-Serpents.
  21. Enter the large hall and deal with the magma-whip serpent before moving north. Go through the eastern doorway into the room where nobles kneel around a corpse and Man-Serpents can rush down the stairs.
  22. Collect Man-Serpent Ashes from the corpse if wanted, then climb the eastern stairs. Clear the large-headed staff carrier above and use the northern doorway to reach the sending gate.
  23. Use the sending gate to reach Audience Pathway and activate its grace. Finish the manor contracts, Rya's conversations and other NPC rewards you want before defeating Rykard.
  24. Enter the fog into the God-Devouring Serpent's arena. Before approaching the serpent, turn left near the entrance and collect the glowing Serpent-Hunter. The boss does not have to be defeated to take it.
  25. Equip the spear before advancing. It has no attribute requirements and its normal attacks gain extended wind blades during this encounter. You can leave after collecting it to upgrade the weapon before returning.
  26. Defeat the God-Devouring Serpent, then defeat Rykard, Lord of Blasphemy in the second part of the same encounter. His remembrance is an automatic reward.
  27. If the Red Letter assignment is already available, Juno's contract and its table reward can still be completed afterward. This exception does not preserve every unfinished manor quest.
  28. Return to Finger Reader Enia at Roundtable Hold and exchange Remembrance of the Blasphemous for Rykard's Rancor. No additional runes are required.

Notes

  • Requires 40 Intelligence, 18 Faith, two memory slots and a glintstone staff. Each cast costs 23 FP and 36 stamina. It is a sorcery, despite its Faith requirement and Fire damage.
  • The burning skull tracks a target and leaves a trail that explodes after a delay. The explosions, rather than a simple direct skull hit, are the main attack. Large or slow enemies can be caught by several blasts along the trail.
  • You can move while casting and use it on Torrent where riding is allowed. The delay gives you time to reposition, but also gives a mobile enemy time to leave the dangerous area.
  • Damage follows the casting staff's Sorcery Scaling. Meeting 18 Faith does not add Faith scaling to an Intelligence-only staff. Gelmir Glintstone Staff and other hybrid staffs use their own attribute scaling instead.
  • Gelmir Glintstone Staff's active magma-sorcery bonus increases damage by 15%. Talisman of the Dread adds 15% in PvE or 10% in PvP. Fire and sorcery damage bonuses also apply; Magic-only bonuses do not.
  • The spell cannot be charged, so Godfrey Icon does not improve it. The delayed blasts are not a weapon skill and receive no benefit from Shard of Alexander.
  • Its Fire explosions can clear an active Frostbite debuff, allowing a new frost buildup cycle. Doing so also removes the existing damage-vulnerability effect until Frostbite is triggered again.
  • Enia exchanges Remembrance of the Blasphemous for it with no additional rune fee. Blasphemous Blade is the alternative. Duplicate the remembrance for both, but each reward remains limited to one purchase per Journey.