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ASHENBORNEELDEN RING REFERENCE

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Game data · App / Regulation 1.17
Armor of Night iconBody

Armor · Body

Armor of Night

Weighs 7.1 and provides 12 poise. The four-piece outfit weighs 16.9 and gives 26 poise, excluding weapons and talismans.

Weight7.1Equip load
Poise12Helps resist staggering
Physical negation7.1%Physical damage reduction

Protection & resistance

Damage negation

Higher values reduce more damage of that type.

0 to 25% scale
Physical
7.1%
Strike
7.1%
Slash
8%
Pierce
8%
Magic
12.4%
Fire
9.5%
Lightning
9.5%
Holy
12.6%

These values are for this piece. Your total also depends on your other armor and active effects.

Poise & status resistance

Higher resistance lets more buildup accumulate before a status triggers.

PoiseHelps resist staggering
12
ImmunityPoison and scarlet rot
55
RobustnessBlood loss and frostbite
32
FocusSleep and madness
46
VitalityDeath blight
46

Compare body armor

The ten same-slot pieces closest in weight to Armor of Night. Lower weight is lighter; higher poise, negation and resistance provide more protection. Negation differences are percentage points.

Body armor compared with Armor of Night
ArmorWeightPoisePhysicalStrikeSlashPierce
Armor of Night iconArmor of NightThis piece7.1127.1%7.1%8%8%
Aristocrat Coat iconAristocrat Coat7.1138.8%8.8%8%8.8%
Lusat's Robe iconLusat's Robe7.1128%6.1%8%6.1%
Azur's Glintstone Robe iconAzur's Glintstone Robe7.1127.1%6.1%6.7%6.7%
Leather Armor iconLeather Armor7.1128%9.5%8%8.8%
Omenkiller Robe iconOmenkiller Robe7.1168.8%8%7.1%7.1%
Iron Rivet Armor iconIron Rivet Armor7.1137.1%8%7.1%7.1%
Thiollier's Garb iconThiollier's Garb7.1138.8%8.8%7.1%7.1%
Gloried Attire iconGloried Attire7.1138%9.5%8.8%8%
Shadow Militiaman Armor iconShadow Militiaman Armor7.1137.1%8.8%8%8%
Silver Grooved Armor iconSilver Grooved Armor7.11610.2%9.4%10%9.8%

About this armor

Weighs 7.1 and provides 12 poise. The four-piece outfit weighs 16.9 and gives 26 poise, excluding weapons and talismans.

All four pieces come from the same fixed corpse. The nearby Shield of Night is a separate pickup up the stairs, and Sword of Night comes from Jolán's quest.

You do not need to harm Jolán, finish Ymir's quest or give anyone an iris to collect the armor. The corpse is independent of those quest choices.

In-game description

Bottomless black chest armor, cool to the touch.

Flowing lines in the seeming shape of a fingerprint adorn the surface. Imprisons the wearer in utterly lightless dark.

Bestowed upon those born deep underground, ordaining them as Swordhands of Night.

Where to find

Guillotine table on the hidden upper landing

Scadu Altus

Starting Site of Grace: Bonny Gaol

Before you go

  • To enter the Realm of Shadow, defeat Starscourge Radahn and Mohg, Lord of Blood, then touch the withered arm in Mohg's arena at Mohgwyn Palace.
  1. From Highroad Cross in Scadu Altus, follow the road east to Moorth Ruins and activate the grace beside the cross.
  2. Pass through the large stone arch east-southeast of the grace. At the house ahead, turn left toward the leaning tower. Avoid the large open shaft behind the house, which is too deep for a direct drop.
  3. Find the smaller gap between the broken building and the rock wall in front of the leaning tower. Drop onto the balcony-like ledge, turn right past the dogs and follow the cave inward.
  4. At the open chamber, use the back-left ledges to reach the lower roof. The shrine below is a landmark; its optional chest is not needed to continue east.
  5. To continue east, drop from the lower roof to the ground and take the cave beside the building on the left. Follow it to the long ladder and climb out of the well at Bonny Village grace.
  6. From Bonny Village, take the bridge south rather than the two eastern bridges to the Church District. Follow the path past the broken cages and the two ambushing Spider Scorpions to the cave entrance in the right-hand cliff. Activate Bonny Gaol grace.
  7. Follow the tunnel to the cavern with hanging jars. Stay on the ledge around the right side, defeat the Jar Innard at its far end and enter the cell doorway.
  8. Open the door at the back of the room and move into the adjoining cell. Drop through the square wooden chute in the back-right corner into the lower sewer passage.
  9. Turn west through the sewer. At the larger junction, take the hard left into the southern tunnel rather than following the dead-end loot branch. Watch for slimes dropping from the ceiling.
  10. Continue to the broken wall and small waterfall, then use the drop into the blue-lit jar-storage cavern. Move through the rooms of small and large Living Jars, watching for Jar Innards beside the passages.
  11. When the path opens into another deep cavern, keep to the ledge on the left. Pass through the cells and open the gate ahead to reach the moving jar lift above the bridge toward the boss.
  12. Ride the jar down to bridge level, step onto the nearby floor plate if needed, then get straight back onto the jar. Ride up past the floor where you first boarded to the hidden upper landing.
  13. Clear the enemies on the upper landing and loot the corpse on the guillotine table for all four Night armor pieces. Curseblade Labirith is a separate fight farther below and is not required for this pickup.

Notes

  • Weighs 7.1 and provides 12 poise. The four-piece outfit weighs 16.9 and gives 26 poise, excluding weapons and talismans.
  • All four pieces come from the same fixed corpse. The nearby Shield of Night is a separate pickup up the stairs, and Sword of Night comes from Jolán's quest.
  • You do not need to harm Jolán, finish Ymir's quest or give anyone an iris to collect the armor. The corpse is independent of those quest choices.
  • The dark appearance does not hide you from enemies or silence your footsteps. The outfit has no passive Dexterity, Magic-damage or Night-skill bonus.
  • The pieces have no tailoring variants. The jar lift must be ridden above its original boarding floor; the boss bridge is the lower destination.