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ASHENBORNEELDEN RING REFERENCE

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Game data · App / Regulation 1.17
Greatsword of Radahn (Light) iconColossal Sword

Weapons · Colossal Sword

Greatsword of Radahn (Light)

Pierce / StandardSomber Smithing Stone—Unique skill

Greatswords of black steel wielded by Radahn in his youth. A pair of weapons decorated with a lion mane motif.

Attack rating—At your attributes
Weight19Equip load units
Requires32Str24Dex15Int
Passive buildup—At your attributes
LocationOpen build planner

Attack & scalingUpdates as you edit

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In-game description

Greatswords of black steel wielded by Radahn in his youth.

A pair of weapons decorated with a lion mane motif.

These were in his possession immediately before his triumph over the stars—the swords of a lord who does not rely on physical strength and gravity alone.

Skill

Greatsword of Radahn (Light) icon
Lightspeed SlashFP 32 · Unique skill

Assume a luminous form and leap forward to deliver a downward slash at the speed of light. This attack will be followed up by an additional light attack. Charge to increase power of the skill and number of follow-up attacks.

Where to find

Map pending
LocationFinal boss arena, then Roundtable Hold

Enir-Ilim

Starting Site of Grace: Divine Gate Front Staircase

Before you go

  • To enter the Realm of Shadow, defeat Starscourge Radahn and Mohg, Lord of Blood, then touch the withered arm in Mohg's arena at Mohgwyn Palace.
  • Access the Realm of Shadow and defeat Promised Consort Radahn.
  1. Defeat Messmer in Shadow Keep for his kindling and Romina at Church of the Bud in the Ancient Ruins of Rauh.
  2. Finish the companion quest steps you want before burning the Sealing Tree behind Romina with Messmer's Kindling. This advances their quests and carries you to Enir-Ilim: Outer Wall.
  3. From Outer Wall, climb northeast to the large balcony, then southwest up the next stairs. Turn southeast toward the Divine Bird Warrior and enter the building beyond it. Climb the broken ledges and cross the balcony to First Rise grace.
  4. From First Rise, take the stairs upward through the building and use the southwest doorway toward the courtyard route. Continue through to the courtyard with the large patrolling inquisitor and the smaller enemies praying below.
  5. Take the upward stairs on the courtyard's southeastern side, rather than the lower tree detour. Use the stone railings for cover from the inquisitors' rapid spells, then continue up beside the large tree to the Divine Beast Warrior.
  6. Get past the warrior and climb northwest. Keep moving when the upper inquisitors cast attacks beneath your feet. Open the large double doors at the top of the stairs and activate Spiral Rise grace.
  7. Climb the spiral stairs and leave through the window before the broken floor. Follow the roof southwest around the building, then jump west to the wider roof. Draw out the Gravebirds one at a time instead of fighting all three at the corner.
  8. Continue northwest from the roofs onto the platform with another bird and stairs. Climb the northern stairs, then the next flight toward the frost-wielding Divine Beast Warrior. The drop over the railing is an optional Spirit Ash detour.
  9. Get past the warrior. From the small structure northwest of it, go east to the corpse with Sunwarmth Stones and climb the roof beside it. Enter the tower through its southeastern windows.
  10. Climb the stairs inside the tower and clear the inquisitors around the lift. This is the lift above the large altar, before the final wind-wielding warrior and Cleansing Chamber Anteroom.
  11. Continue south-southwest up the tower's stairs and go outside. Get past the wind-wielding Divine Beast Warrior on the large platform and enter the building above it for Cleansing Chamber Anteroom grace. The lift down to the altar is an optional helmet detour.
  12. Climb the stairs east from Cleansing Chamber Anteroom and enter the sandy chamber. Finish Leda's dialogue. Use any available gold ally signs if you want help, then interact with the red sign to begin the battle against her and her allies.
  13. Defeat the group and return to your world. Loot the bodies left around the chamber before taking the eastern exit.
  14. Go through the eastern exit after Leda's battle, climb to the lift and ride up. Speak to Ansbach by the exit if he is there, then climb to Divine Gate Front Staircase grace.
  15. Defeat Promised Consort Radahn through both phases to receive Remembrance of a God and a Lord. Finishing Ansbach's quest is unnecessary for the boss remembrance.
  16. Return to Finger Reader Enia at Roundtable Hold and exchange the remembrance for Greatsword of Radahn (Light). Choose the Light name for Lightspeed Slash; Lord is a different reward.
Map location pending

Notes

  • Requires 32 Strength, 24 Dexterity and 15 Intelligence, and weighs 19. Physical damage favors Strength over Dexterity, while Intelligence improves Magic damage.
  • Two-handing draws the paired Colossal Swords. The Light and Lord versions share ordinary damage and scaling, but have different skills.
  • The skill adds Holy damage even though ordinary attacks deal Physical and Magic damage. Its independent Holy attacks scale with Intelligence and upgrades, not Faith.
  • Lightspeed Slash costs 32 FP. Hold the input to charge the leap and strengthen its slashes, afterimages and accompanying light attacks.
  • Godfrey Icon improves the charged version. Shard of Alexander is a separate bonus, so the two can work together.
  • The blade and afterimage attacks include weapon attack power, while the independent light effects use their own Holy calculation. Treating the whole skill as a Faith spell misses both parts.
  • The main rush deals 15 stance damage normally or 27 when charged. Smaller light contacts can add a little more when they connect.
  • It is one charged sequence rather than the Lord version’s separately paid three-stage combo. There is no extra follow-up FP payment.
  • The leap does not make the entire animation invulnerable. Very close or small targets can also fall outside parts of the attack, so leave enough space for the forward rush.
  • Shard of Alexander improves the skill. Holy bonuses affect Holy portions, while Magic bonuses affect the blades’ Magic damage rather than every part of the attack.
  • Uses Somber Smithing Stones to +10. Its skill and affinity are fixed, and grease or weapon enchantments cannot be applied.
  • Remembrance of a God and a Lord has three choices: these two swords and Light of Miquella. One exchange gives one choice; duplicate the remembrance if you want additional rewards.

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