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ASHENBORNEELDEN RING REFERENCE

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Game data · App / Regulation 1.17
Poisoned Hand iconFist

Weapons · Fist

Poisoned Hand

StrikeSomber Smithing Stone—Unique skill

A glove stitched together from the flayed skin of the victims of a butcherous bloodbath. Afflicts target with deadly poison. Raises attack power when poisoning occurs in the vicinity. Forged of an unyielding, black impulse toward revenge fostered in those who have had everything burned or stolen from them, these are the weapons of the utterly downtrodden.

Attack rating—At your attributes
Weight1Equip load units
Requires8Str8Dex28Arc
Passive buildup—At your attributes
LocationOpen build planner

Attack & scalingUpdates as you edit

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In-game description

A glove stitched together from the flayed skin of the victims of a butcherous bloodbath. Afflicts target with deadly poison. Raises attack power when poisoning occurs in the vicinity.

Forged of an unyielding, black impulse toward revenge fostered in those who have had everything burned or stolen from them, these are the weapons of the utterly downtrodden.

Skill

Poisoned Hand icon
Poison Spear-Hand StrikeFP 13 · Unique skill

Makes hand into the shape of a spear before unleashing a plunging stab that penetrates the body of the enemy. Afflicts foe with a large dose of deadly poison.

Where to find

Map pending
LocationBelurat poison swamp

Gravesite Plain

Starting Site of Grace: Belurat, Tower Settlement

Before you go

  • To enter the Realm of Shadow, defeat Starscourge Radahn and Mohg, Lord of Blood, then touch the withered arm in Mohg's arena at Mohgwyn Palace.
  • Collect the Well Depths Key.
  1. To enter the Realm of Shadow, defeat Starscourge Radahn and Mohg, Lord of Blood, then touch the withered arm in Mohg's arena at Mohgwyn Palace.
  2. From Three-Path Cross, follow the western route through the rocky passage to Main Gate Cross outside Belurat.
  3. Climb the entrance stairs and open the large doors. Pass the giant scorpions and the room of smaller scorpions, then continue upstairs to Belurat, Tower Settlement grace.
  4. The large doors ahead are shut. Take the path right into the small square with the waterfall, then turn left toward the elevated bridge where shadow casters fire down at you.
  5. Pass beneath the elevated bridge and enter the open doorway on the left. Clear the shadow enemies and climb the building's stairs to Small Private Altar grace.
  6. Leave through the northern doorway and climb the stairs on the right. The Horned Warrior with two curved swords patrols just above the grace.
  7. Past the patrolling Horned Warrior, take the narrow alley on the right to get around the broken bridge. Watch the corners for shadow enemies and continue toward the shallow channel at the top of the waterfall.
  8. Enter the room beside the channel and climb its ladder. The corpse at the top holds Storeroom Key. For the boss, leave through the upper doorway and take the stairs on the right.
  9. Leave the upper Storeroom Key room. Beside the stairs ahead, get onto the narrow ledge and follow it to the end.
  10. Jump left to the covered walkway and enter the room beyond. Clear the two waiting enemies and collect Well Depths Key.
  11. Return to Belurat, Tower Settlement grace. Go toward the fountain in the early streets and find the ladder down the well beside the plaza.
  12. Climb down and open the iron grating with the key. The poisonous lower area beyond contains separate weapon and enemy rewards.
  13. Once in the poison swamp, turn right and follow the patches of dry ground toward its northern edge. Near the Horned Warrior's island, look to the right for a corpse in the poisoned water. Loot it for the hand, then move back onto dry ground before poison builds up further.
Map location pending

Notes

  • Requires 8 Strength, 8 Dexterity and 28 Arcane, and weighs 1. Physical damage strongly favors Arcane, with a small Strength contribution and no Dexterity scaling.
  • Its ordinary attacks build Deadly Poison, and Arcane improves that buildup as well as Physical damage. It does not add Scarlet Rot to the punches.
  • Uses the close heavy-attack pattern shared with Iron Ball and Star Fist. Its lightweight glove appearance does not make every heavy attack a long-reaching spear thrust.
  • Poison Spear-Hand Strike costs 13 FP and 38 stamina. The hit adds a large dose of Deadly Poison on top of the ordinary weapon buildup, with the extra buildup also improving through Arcane.
  • The skill deals Strike Physical damage despite its name and stabbing motion. Spear Talisman does not improve it as a Pierce counterhit.
  • The skill gives 15 stance damage. Its Deadly Poison lasts 30 seconds and drains 0.14% of the target's maximum HP plus 14 HP per second, before any target-specific resistance to the effect.
  • When Poison or Scarlet Rot triggers nearby while the hand is active, gain 7.5% more attack damage against enemies or 5% against other players for 20 seconds.
  • The trigger can come from you or another nearby character. Merely standing beside an enemy that was already poisoned does not continuously add another stack.
  • The bonus can work alongside Kindred of Rot's Exultation and Mushroom Crown. Keeping the hand in an unused equipment slot does not activate its passive.
  • Shard of Alexander improves the direct skill hit. It does not multiply the percentage health drain or raise Poison buildup; Godfrey Icon does not apply because the skill cannot be charged.
  • Uses Somber Smithing Stones to +10. Its skill and affinity are fixed, and grease or weapon enchantments cannot be applied.
  • Well Depths Key opens Belurat's lower poison area. The northern swamp corpse is the pickup, rather than a random reward from the Horned Warrior or the Divine Beast boss.

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