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ASHENBORNEELDEN RING REFERENCE

Development preview — content and features are still being refined.

Game data · App / Regulation 1.17
Spiked Caestus iconFist

Weapons · Fist

Spiked Caestus

StrikeSmithing Stone—Ash of War changeable

A caestus with the rivets replaced by blood loss-inducing spikes.

Attack rating—At your attributes
Weight2Equip load units
Requires8Str10Dex
Passive buildup—At your attributes
LocationOpen build planner

Attack & scalingUpdates as you edit

Base weapon values are available in the structured record. Enable JavaScript to compare attributes, upgrades and affinities.

In-game description

A caestus with the rivets replaced by blood loss-inducing spikes.

Fist weapons come in pairs, and two-handing this weapon will equip it to both hands.

Skill

Ash of War: Endure icon
EndureFP 9 · Ash of War, changeable

Assume an anchored stance to brace for incoming attacks, briefly boosting poise. Damage taken while using this skill is reduced.Ash of War: Endure

Compatible Ashes of War (31)

These Ashes of War can be applied to this weapon.

Where to find

Map pending
LocationIsolated Merchant's Shack

Greyoll's Dragonbarrow

Starting Site of Grace: Isolated Merchant's Shack

Before you go

  • Have 4,000 runes.
  • Visit during the day.
  1. From Caelem Ruins in northern Caelid, use the broken-road crossing to reach the raised Dragonbarrow plateau and Dragonbarrow West grace.
  2. Follow the road northwest toward Isolated Merchant's Shack. The shack is on the western end of Dragonbarrow, west of the Divine Tower, not at the merchant camp on Caelid's southern road.
  3. Rest at the nearby grace and visit during daylight. If the merchant is missing at night, pass time to morning and reload the area; the Bell Bearing Hunter is not required for the purchase.
  4. Buy Spiked Caestus for 4,000 runes. If this merchant has already died, give Isolated Merchant's Bell Bearing [3] to the Twin Maiden Husks for his remaining stock.
Map location pending

Notes

  • A paired fist weapon with 45 listed Blood Loss buildup on Standard affinity. Two-handing one copy equips both fists; a second purchase is unnecessary.
  • Requires 8 Strength and 10 Dexterity. Standard Physical damage favors Strength, with weaker Dexterity scaling. Heavy puts the focus on Strength, while Keen shifts the weapon toward Dexterity.
  • Arcane does not improve its bleed just because the weapon has innate Blood Loss. It needs Arcane scaling, such as from Blood or Occult affinity, before Arcane can raise that buildup.
  • Paired attacks have their own buildup per hit. Do not treat two fists touching an enemy as a guaranteed 90 buildup from the 45 shown in the menu.
  • It shares the Caestus punching moveset, including successive hits in its heavy attacks. Iron Ball and Star Fist use different heavy attacks, so their timing is not interchangeable.
  • Upgrade it with Smithing Stones to +25. Can use compatible Ashes of War. Grease or a weapon enchantment can be applied while using an affinity that allows weapon buffs.
  • The default skill is Endure, costing 9 FP. It briefly improves damage negation and resistance to being interrupted, giving you a short opening to attack through a hit. It does not prevent HP loss.
  • Deals Strike damage and has a critical rating of 100. Its short reach can miss an enemy whose body or legs sit just outside the fists, even when you are close to its model.

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