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Weapons · Dagger
Reduvia
Jagged dagger with a distinctive curved blade. Used by the noble servants of the Lord of Blood.
Attack & scalingUpdates as you edit
In-game description
Jagged dagger with a distinctive curved blade.
Used by the noble servants of the Lord of Blood.
This dagger rips the flesh as it enters, inflicting blood loss with sickening efficacy. A proud testament to the success of its vicious design, this weapon is perpetually coated in blood.
Skill
Slash with the wicked dagger, transforming its never-drying bloodstains into airborne blades that cause blood loss. Can be fired in rapid succession.
Where to find
Limgrave
Starting Site of Grace: Agheel Lake North
- Start at Agheel Lake's northern shore and follow the stream north beneath the road bridge. Stay in the ravine rather than looking for a path along the upper cliffs.
- Continue toward Murkwater Cave in the western wall. Bloody Finger Nerijus invades in the stream outside and forces you off Torrent.
- Keep enough space to avoid his rapid dagger attacks and blood projectiles. Yura can arrive after a short delay to help, so surviving the opening gives you time for that assistance.
- Defeat Nerijus to receive Reduvia directly. You do not need to enter Murkwater Cave, fight Patches or kill Yura for the reward.
- The invader is a one-time encounter for this journey. Resting does not turn him into a repeatable farm for a second Reduvia.
Notes
- Requires five Strength, 13 Dexterity and 13 Arcane, weighs 2.5 and has a critical rating of 110. Ordinary hits deal Physical damage and start with 50 Blood Loss buildup before Arcane scaling.
- Arcane gives the strongest damage scaling at equal investment, followed by Dexterity, with a small Strength contribution. Arcane also improves the dagger's native Blood Loss; Dexterity improves damage without doing the same for that buildup.
- Reduvia Blood Blade uses six FP per slash and can be repeated while you have FP and stamina. It fires a short-range blood projectile and also has a separate hitbox on the dagger itself.
- At close range, both the weapon and projectile can connect, adding damage and Blood Loss pressure beyond a projectile-only hit. Standing farther away gives up that extra blade contact.
- The projectile deals Physical damage based on Reduvia's attack power. Dexterity and Arcane therefore both matter to its damage, with the smaller Strength contribution retained; it is different from the transferable Blood Blade skill's independent projectile scaling.
- The blood projectile has its own 90 base Blood Loss effect, rather than simply copying the dagger's listed 50. Do not treat either starting number as the buildup of every possible skill contact.
- The skill does not drain your HP when used, unlike the transferable Blood Blade. It cannot be charged, so Godfrey Icon does not improve it; applicable weapon-skill bonuses can.
- Bleed immunity prevents the Hemorrhage burst, but does not remove the attack's Physical damage. The red appearance does not add Fire or Holy damage.
- Upgrades with Somber Smithing Stones to +10. Its skill and affinity are fixed, and grease or a weapon enchantment cannot be applied.
- Nerijus gives one copy per journey. A second copy needs another journey or a player trade, rather than repeated rests at the invasion area.
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