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Weapons · Small Shield
Smithscript Shield
StrikeSmithing Stone—Unique skill
Roundshield engraved with a smithscript. A throwing weapon created through the smithing arts.
Attack rating—At your attributes
Weight2.5Equip load units
Requires10Str15Dex11Int11Fai
Passive buildup—At your attributes
Attack & scalingUpdates as you edit
In-game description
Roundshield engraved with a smithscript.
A throwing weapon created through the smithing arts.
Can be thrown by performing the armament's Skill.
Skill
Discus HurlFP 3 · Unique skill
Throws the roundshield like a discus using the smithing arts. Once thrown, the shield will remain airborne for a moment before beginning a vertical rotation that chases down its target.
Where to find
Map pending
LocationTaylew's Ruined Forge upper side roomMap location pending
Rauh Base
Starting Site of Grace: Taylew's Ruined Forge
Before you go
- To enter the Realm of Shadow, defeat Starscourge Radahn and Mohg, Lord of Blood, then touch the withered arm in Mohg's arena at Mohgwyn Palace.
- From Moorth Ruins grace in Scadu Altus, ride northeast to the small triangular pool. Look for the cave beside a statue of Marika and a Scadutree Fragment.
- Enter the cave and follow it past the perfumers to the glowing golden tree. Take the path to its right down into the swamp.
- Turn left through the route beneath the rock and continue until you emerge into Rauh Base. Activate Ancient Ruins Base grace ahead.
- From Ancient Ruins Base, follow the road north-northeast beneath the enormous bridge to Taylew's Ruined Forge. Enter the structure and activate its grace.
- Enter Taylew's Ruined Forge north of Ancient Ruins Base. Descend the left stairs and ladder, cross the broken walkway and reach the huge sloping pipe above the lava.
- Jump onto the pipe and run to its upper end. Jump off to the right and enter the side passage leading to the room with two Golem Smiths.
- Climb the broken stone ramp on the right to the higher ledge occupied by the golem with a lava pot. Loot the corpse near the wall for the shield. Watch for the lava slime dropping from the ceiling above the pickup.
Notes
- Requires 10 Strength, 15 Dexterity, 11 Intelligence and 11 Faith, and weighs 2.5. Its 84% Physical protection and 47 base Guard Boost make it less protective than a full Physical-blocking shield.
- Discus Hurl costs three FP. It tosses the shield upward before the shield homes toward its target; ordinary attacks do not replace this skill with free ranged throws.
- The initial toss can hit something close enough, followed by the homing strike. The opening contact is not a guaranteed second hit against a distant enemy.
- The skill uses the shield's attack power. Its current Physical damage scales more strongly with Strength than Dexterity; the Intelligence and Faith requirements do not turn the discus into a spell or add elemental damage.
- Smithing Talisman improves the thrown attack by 10% against enemies or 5% against players. Shard of Alexander also improves the skill, and their bonuses can work together.
- The throw cannot be charged, so Godfrey Icon does not apply. Without enough FP or the requirements, the weak toss does not produce the normal powerful homing attack.
- Upgrade it with ordinary Smithing Stones to +25. Discus Hurl and the affinity are fixed. Effects from an unrelated right-hand weapon are not carried by the discus.
- Its corpse pickup is in the right-hand golem room before changing the main pipe's tilt. The smithing altar and Taylew's ashes are separate rewards farther along.
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