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ASHENBORNEELDEN RING REFERENCE

Development preview — content and features are still being refined.

Game data · App / Regulation 1.17
Smoldering Shield iconSmall Shield

Weapons · Small Shield

Smoldering Shield

StrikeSmithing Stone—Unique skill

Small shield made upon Mt. Gelmir forged from uncooling lava.

Attack rating—At your attributes
Weight3Equip load units
Requires10Str9Dex12Fai
Passive buildup—At your attributes
LocationOpen build planner

Attack & scalingUpdates as you edit

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In-game description

Small shield made upon Mt. Gelmir forged from uncooling lava.

Resists frost with its heat, and can even be used to deal fire damage if wielded as a weapon.

Skill

Ash of War: Shield Bash icon
Shield BashFP 10 · Unique skill

Brace behind shield before using bodyweight to ram foes while maintaining guarding stance. Weaker enemies will be shoved backwards, and can even be staggered.Ash of War: Shield Bash

Where to find

Map pending
LocationVolcano Manor lower graveyard

Mt. Gelmir

Starting Site of Grace: Prison Town Church

Before you go

  • Reach Volcano Manor's prison town.
  1. If you have not entered the dungeon yet, speak to Tanith in Volcano Manor and accept her invitation to get the Drawing-Room Key. Open the first room on the right in the corridor. Roll into or strike the illusory wall in the back-right corner to reveal a passage. Follow it downstairs, past the snails and Bloodhound Knight, to the Prison Town Church grace.
  2. Leave Prison Town Church and descend to the first rooftops. Drop from the left side, turn back and follow the lower route across the roofs toward the wooden bridge.
  3. Drop below the bridge and go through the archway. Turn right and follow the wall down the narrow ledge, then drop onto solid ground beside the lava.
  4. Head northwest into the small graveyard with Living Jars. Loot the corpse in the shallow cave at the northeastern side for the shield.
Map location pending

Notes

  • Requires 10 Strength, nine Dexterity and 12 Faith, and weighs three. Standard protection is 89% Physical and 56% Fire, with 51 base Guard Boost; Lightning protection is only 14%.
  • Its attacks deal both Physical and Fire damage. Strength improves its physical contribution, while Faith improves its Fire damage; Dexterity is a requirement rather than a damage-scaling attribute.
  • Adds 30 Robustness while selected, improving resistance to Blood Loss and Frostbite buildup. The warm shield does not remove Frostbite already inflicted.
  • Shield Bash costs 10 FP and is fixed. Its skill and affinity cannot be replaced, even though it uses ordinary Smithing Stones rather than Somber stones.
  • The Fire damage is dealt when the shield hits. Carrying it does not create a damaging Fire aura around the character.
  • Its graveyard cave is on the lower prison-town route. The jars are nearby enemies; the shield itself is a fixed corpse pickup.
  • Upgrade it with ordinary Smithing Stones to +25. Its listed protections do not turn into complete immunity through reinforcement, and its fixed affinity cannot be changed to cover Lightning weakness.

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