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Weapons · Small Shield
Smoldering Shield
StrikeSmithing Stone—Unique skill
Small shield made upon Mt. Gelmir forged from uncooling lava.
Attack rating—At your attributes
Weight3Equip load units
Requires10Str9Dex12Fai
Passive buildup—At your attributes
Attack & scalingUpdates as you edit
In-game description
Small shield made upon Mt. Gelmir forged from uncooling lava.
Resists frost with its heat, and can even be used to deal fire damage if wielded as a weapon.
Skill
Shield BashFP 10 · Unique skill
Brace behind shield before using bodyweight to ram foes while maintaining guarding stance. Weaker enemies will be shoved backwards, and can even be staggered.Ash of War: Shield Bash
Where to find
Map pending
LocationVolcano Manor lower graveyardMap location pending
Mt. Gelmir
Starting Site of Grace: Prison Town Church
Before you go
- Reach Volcano Manor's prison town.
- If you have not entered the dungeon yet, speak to Tanith in Volcano Manor and accept her invitation to get the Drawing-Room Key. Open the first room on the right in the corridor. Roll into or strike the illusory wall in the back-right corner to reveal a passage. Follow it downstairs, past the snails and Bloodhound Knight, to the Prison Town Church grace.
- Leave Prison Town Church and descend to the first rooftops. Drop from the left side, turn back and follow the lower route across the roofs toward the wooden bridge.
- Drop below the bridge and go through the archway. Turn right and follow the wall down the narrow ledge, then drop onto solid ground beside the lava.
- Head northwest into the small graveyard with Living Jars. Loot the corpse in the shallow cave at the northeastern side for the shield.
Notes
- Requires 10 Strength, nine Dexterity and 12 Faith, and weighs three. Standard protection is 89% Physical and 56% Fire, with 51 base Guard Boost; Lightning protection is only 14%.
- Its attacks deal both Physical and Fire damage. Strength improves its physical contribution, while Faith improves its Fire damage; Dexterity is a requirement rather than a damage-scaling attribute.
- Adds 30 Robustness while selected, improving resistance to Blood Loss and Frostbite buildup. The warm shield does not remove Frostbite already inflicted.
- Shield Bash costs 10 FP and is fixed. Its skill and affinity cannot be replaced, even though it uses ordinary Smithing Stones rather than Somber stones.
- The Fire damage is dealt when the shield hits. Carrying it does not create a damaging Fire aura around the character.
- Its graveyard cave is on the lower prison-town route. The jars are nearby enemies; the shield itself is a fixed corpse pickup.
- Upgrade it with ordinary Smithing Stones to +25. Its listed protections do not turn into complete immunity through reinforcement, and its fixed affinity cannot be changed to cover Lightning weakness.
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