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ASHENBORNEELDEN RING REFERENCE

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Game data · App / Regulation 1.17
Imp Head (Fanged) iconHead

Armor · Head

Imp Head (Fanged)

Head

Raises Strength by two while worn. Removing the helm removes those points, including any requirement you were meeting with them.

Weight8.1Equip load
Poise10Helps resist staggering
Physical negation5.8%Physical damage reduction

Protection & resistance

Damage negation

Higher values reduce more damage of that type.

0 to 25% scale
Physical
5.8%
Strike
5.2%
Slash
5.8%
Pierce
6.1%
Magic
5%
Fire
5.8%
Lightning
4.8%
Holy
5%

These values are for this piece. Your total also depends on your other armor and active effects.

Poise & status resistance

Higher resistance lets more buildup accumulate before a status triggers.

PoiseHelps resist staggering
10
ImmunityPoison and scarlet rot
35
RobustnessBlood loss and frostbite
35
FocusSleep and madness
20
VitalityDeath blight
20

Compare head armor

The ten same-slot pieces closest in weight to Imp Head (Fanged). Lower weight is lighter; higher poise, negation and resistance provide more protection. Negation differences are percentage points.

Head armor compared with Imp Head (Fanged)
ArmorWeightPoisePhysicalStrikeSlashPierce
Imp Head (Fanged) iconImp Head (Fanged)This piece8.1105.8%5.2%5.8%6.1%
Tree Sentinel Helm iconTree Sentinel Helm8.1126.8%5.4%6.8%6.3%
Veteran's Helm iconVeteran's Helm8.1126.8%6.1%6.8%6.3%
Imp Head (Cat) iconImp Head (Cat)8.1105.8%5.2%5.8%6.1%
Imp Head (Long-Tongued) iconImp Head (Long-Tongued)8.1105.8%5.2%5.8%6.1%
Imp Head (Corpse) iconImp Head (Corpse)8.1105.8%5.2%5.8%6.1%
Imp Head (Wolf) iconImp Head (Wolf)8.1105.8%5.2%5.8%6.1%
Imp Head (Elder) iconImp Head (Elder)8.1105.8%5.2%5.8%6.1%
Imp Head (Lion) iconImp Head (Lion)8.1137%5.9%7%7%
Steel Helm iconSteel Helm7.9137.2%5.4%7.5%6.8%
Prisoner Iron Mask iconPrisoner Iron Mask8.6126.8%5.9%7%6.8%

About this armor

Raises Strength by two while worn. Removing the helm removes those points, including any requirement you were meeting with them.

The two Strength points can help meet weapon requirements and improve attacks with Strength scaling. The helm does not add damage to attacks with no Strength scaling.

Weighs 8.1 and provides 10 poise. It is a heavy headpiece for a two-point attribute bonus, so account for that weight before choosing it over lighter clothing.

Technical details

Armor effects

  • Entry 1:
    • attribute: Strength
    • model: additive
    • type: positive
    • value: 2

In-game description

Head covering made from the largely unaltered head of an impish golem.

Resembling a fanged demon, it holds trace amounts of bestial strength.

Where to find

Cliffbottom Catacombs imps

Liurnia of the Lakes

Starting Site of Grace: Cliffbottom Catacombs

  1. From Liurnia Highway North grace, descend along the outside of the eastern cliff. Loop around the sloping rock at the bottom and look back along the cliff face for Cliffbottom Catacombs.
  2. Activate the entrance grace and take the lift down. Clear the imps in the first corridor, including the one hiding around the right corner. Descend to the locked boss doors, then take the passage to their right.
  3. Farm the fanged stone imps in these first passages, collect any dropped loot and rest at the entrance grace to repeat. Stay in the entrance rooms if you only want the head; the Omen-filled lower chamber and dungeon boss are unnecessary.

Notes

  • Raises Strength by two while worn. Removing the helm removes those points, including any requirement you were meeting with them.
  • The two Strength points can help meet weapon requirements and improve attacks with Strength scaling. The helm does not add damage to attacks with no Strength scaling.
  • Weighs 8.1 and provides 10 poise. It is a heavy headpiece for a two-point attribute bonus, so account for that weight before choosing it over lighter clothing.
  • Cannot be altered. Its bonus comes from the headpiece alone, with no matching outfit required.
  • Fanged imps have a 0.5% base chance at 100 Discovery. A cat-faced or long-tongued imp does not drop this version; identify the face before settling on a farm.