Skip to content
ASHENBORNEELDEN RING REFERENCE

Development preview — content and features are still being refined.

Game data · App / Regulation 1.17
Imp Head (Long-Tongued) iconHead

Armor · Head

Imp Head (Long-Tongued)

Head

Raises Dexterity by two while worn. Removing the helm removes those points, including any requirement you were meeting with them.

Weight8.1Equip load
Poise10Helps resist staggering
Physical negation5.8%Physical damage reduction

Protection & resistance

Damage negation

Higher values reduce more damage of that type.

0 to 25% scale
Physical
5.8%
Strike
5.2%
Slash
5.8%
Pierce
6.1%
Magic
5%
Fire
5.8%
Lightning
4.8%
Holy
5%

These values are for this piece. Your total also depends on your other armor and active effects.

Poise & status resistance

Higher resistance lets more buildup accumulate before a status triggers.

PoiseHelps resist staggering
10
ImmunityPoison and scarlet rot
35
RobustnessBlood loss and frostbite
35
FocusSleep and madness
20
VitalityDeath blight
20

Compare head armor

The ten same-slot pieces closest in weight to Imp Head (Long-Tongued). Lower weight is lighter; higher poise, negation and resistance provide more protection. Negation differences are percentage points.

Head armor compared with Imp Head (Long-Tongued)
ArmorWeightPoisePhysicalStrikeSlashPierce
Imp Head (Long-Tongued) iconImp Head (Long-Tongued)This piece8.1105.8%5.2%5.8%6.1%
Tree Sentinel Helm iconTree Sentinel Helm8.1126.8%5.4%6.8%6.3%
Veteran's Helm iconVeteran's Helm8.1126.8%6.1%6.8%6.3%
Imp Head (Cat) iconImp Head (Cat)8.1105.8%5.2%5.8%6.1%
Imp Head (Fanged) iconImp Head (Fanged)8.1105.8%5.2%5.8%6.1%
Imp Head (Corpse) iconImp Head (Corpse)8.1105.8%5.2%5.8%6.1%
Imp Head (Wolf) iconImp Head (Wolf)8.1105.8%5.2%5.8%6.1%
Imp Head (Elder) iconImp Head (Elder)8.1105.8%5.2%5.8%6.1%
Imp Head (Lion) iconImp Head (Lion)8.1137%5.9%7%7%
Steel Helm iconSteel Helm7.9137.2%5.4%7.5%6.8%
Prisoner Iron Mask iconPrisoner Iron Mask8.6126.8%5.9%7%6.8%

About this armor

Raises Dexterity by two while worn. Removing the helm removes those points, including any requirement you were meeting with them.

The two Dexterity points can help meet weapon requirements and improve attacks with Dexterity scaling. They do not improve every attack simply because a weapon is fast.

Weighs 8.1 and provides 10 poise. It is a heavy headpiece for a two-point attribute bonus, so account for that weight before choosing it over lighter clothing.

Technical details

Armor effects

  • Entry 1:
    • attribute: Dexterity
    • model: additive
    • type: positive
    • value: 2

In-game description

Head covering made from the largely unaltered head of an impish golem.

Resembling a long-tongued demon, it holds trace amounts of vexatious dexterity.

Where to find

Long-tongued imps on the high sewer pipes

Subterranean Shunning-Grounds

Starting Site of Grace: Underground Roadside

  1. In Leyndell, Royal Capital, start at Avenue Balcony. Descend the northwestern stairs and go through the door. Follow the railing west, then drop left onto the lower rooftops.
  2. Drop off the right side of the roof, turn back north and find the well behind the broken wall. Climb its ladder, open the gate in the lower passage and take the next ladder down.
  3. Follow the damp corridor northeast into the rat-filled sewer entrance. Go through the southeastern doorway and descend the ladder into the large Omen hallway.
  4. Head northeast along the hallway and enter the first room on the left, opposite the summoning statue. Activate Underground Roadside grace.
  5. Leave Underground Roadside and turn southeast. Descend the ladder against the right wall, then go through the arch to the pipe chamber.
  6. Step onto the pipe in front of the doorway and deal with the Imps ahead and hanging overhead. Follow it up to the first wooden platform, clearing the Imp that runs toward you.
  7. Defeat the long-tongued stone imps on the high pipes and platforms. Use ranged attacks to draw them onto safer footing rather than rolling toward a ledge. Collect their loot, then rest at Underground Roadside and repeat.
  8. Stay on the upper pipe route for this farm. You do not need to drop to the Giant Crayfish chamber or defeat either Mohg.

Long-tongued imps on the high sewer pipes

Subterranean Shunning-Grounds

Starting Site of Grace: Underground Roadside

  1. If Leyndell has already become the Ashen Capital, start at Leyndell, Capital of Ash grace and head southwest to the uncovered sewer hole.
  2. Descend onto the broken wooden planks, then the platform below. Use the small hole in that platform to drop carefully onto the lower wooden beam instead of falling straight down the shaft.
  3. Drop from the beam onto the adjacent lower platform and enter the sewer hallway. Find the Underground Roadside room and activate its grace.
  4. Leave Underground Roadside and turn southeast. Descend the ladder against the right wall, then go through the arch to the pipe chamber.
  5. Step onto the pipe in front of the doorway and deal with the Imps ahead and hanging overhead. Follow it up to the first wooden platform, clearing the Imp that runs toward you.
  6. Defeat the long-tongued stone imps on the high pipes and platforms. Use ranged attacks to draw them onto safer footing rather than rolling toward a ledge. Collect their loot, then rest at Underground Roadside and repeat.
  7. Stay on the upper pipe route for this farm. You do not need to drop to the Giant Crayfish chamber or defeat either Mohg.

Notes

  • Raises Dexterity by two while worn. Removing the helm removes those points, including any requirement you were meeting with them.
  • The two Dexterity points can help meet weapon requirements and improve attacks with Dexterity scaling. They do not improve every attack simply because a weapon is fast.
  • Weighs 8.1 and provides 10 poise. It is a heavy headpiece for a two-point attribute bonus, so account for that weight before choosing it over lighter clothing.
  • Cannot be altered. Its bonus comes from the headpiece alone, with no matching outfit required.
  • Long-tongued imps have a 0.5% base chance at 100 Discovery. The sewer farm remains accessible after Leyndell changes to ash, although the entrance into the sewers changes.